Some WEB structures
HTML creates a list of objects on the page and makes them editable. As in the code below: Canvas and Button objects are described with conditions and characteristics.
<h1>Button with div practice</h1> <canvas id = "d1"> <p>CSS exposes the graphical properties of each object and heading. The structure here resembles a class, where {} specifies useful knowledge.<br> When using CSS, try to rely on the extended list of parameters. I recommend W3Schools for a detailed look at function arguments.<br> </p> <pre class="brush:php;toolbar:false">h1 { color: #5F9EA0; font-family: courier; } canvas { width: 80pt; heigth: 140pt; padding: 5pt; border: 1pt solid lightgray; front-size: 16pt; } .Pinkback { background-color: #FAEBD7; } .Aquaback { background-color: #7FFFD4; } .LightGreen { background-color: #90EE90; } .Khaki { background-color: #F0E68C; }
This is an example of a wider palette color description (HTML):
Last but not least, use the well-known JavaScript language. This will allow you to identify graphical models and use them in the programming structure.
function changeColor() { dd1=document.getElementById("d1"); dd2=document.getElementById("d2"); dd1.className = "GreenL"; dd2.className = "Khaki"; } function doPink() { var dd1 = document.getElementById("d1"); dd1.style.backgroundColor = "LightGreen"; var canvas = document.getElementById("d2"); var ctx = canvas.getContext("2d"); ctx.clearRect(0,0, canvas.width, canvas.height); //canvas.style.backgroundColor = "Khaki"; } function doAqua() { var dd1 = document.getElementById("d2"); dd1.style.backgroundColor = "Khaki"; var ctx = dd1.getContext("2d"); ctx.fillStyle="Brown"; ctx.fillRect(10,10,60,60); ctx.fillRect(80,10,75,75); ctx.fillRect(165,10,90,90); ctx.fillStyle = "DarkSlateGray"; ctx.font = "30px Arial"; ctx.fillText("beaute", 20,135); }
By the way, for concatenating three styles of describing Web pages, I recommend using CodePen at an early stage. It will help you not to get confused in this JS, HTML and CSS. Good luck!
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