This problem involves optimizing a Go function for computing the moving average of a slice. The function is inherently embarrassingly parallel, meaning that it can be easily split into independent tasks that can be executed concurrently.
The developer attempted to parallelize the function using goroutines in two ways:
Benchmarks showed that both concurrent approaches performed worse than the original serial function moving_avg_serial4.
The reason why moving_avg_concurrent2 does not scale is that the overhead of creating and managing goroutines outweighs the benefits of parallelism. In this case, the overhead includes the time spent on creating and scheduling the goroutines, as well as the time spent on communication and synchronization between the goroutines.
The master/worker paradigm introduces additional overhead compared to the direct goroutine approach. In moving_avg_concurrent3, there is a need to create a channel for communication between the master and worker goroutines, and to manage the sending and receiving of work units. This overhead further degrades the performance of the function.
Yes, it is possible that goroutine overhead can significantly impact the performance of a program. Goroutines are lightweight threads, but they still have some overhead associated with their creation, scheduling, and synchronization. In the case of moving_avg_concurrent3, the overhead of managing the channel and the master/worker communication adds to the runtime of the function.
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