In PyGame, you may encounter an issue where nothing is drawn on the screen despite following the drawing instructions. This behavior can be perplexing and stem from a common misunderstanding.
When you use drawing functions such as pygame.draw.rect() in PyGame, you are actually drawing onto a Surface object. This Surface is not automatically visible on the display. To make the changes visible, you must explicitly update the display using either pygame.display.update() or pygame.display.flip().
pygame.display.update() vs pygame.display.flip()
Solution
To resolve this issue, add a display update function call inside your main game loop:
while True: # ... (event handling and game logic here) ... DISPLAY.fill((0, 0, 0)) # Clear the display pygame.draw.rect(...) # Draw your shapes pygame.display.update() # Update the display
Other Considerations
In a typical PyGame application loop:
By following these steps, you can ensure that your PyGame graphics are displayed correctly, allowing you to create dynamic and engaging games and applications.
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