How to Handle gRPC Server Reconnection After Redeployment?
How to Connect to gRPC Server After Redeployment
In gRPC, the clientconn.go code manages reconnections automatically. However, if the server pod is recycled, the stream will break and needs to be re-established. To address this issue, follow these steps:
Process Requests
func (grpcclient *gRPCClient) ProcessRequests() error { defer grpcclient.Close() go grpcclient.process() for { select { case <-grpcclient.reconnect: if !grpcclient.waitUntilReady() { return errors.New("failed to establish a connection within the defined timeout") } go grpcclient.process() case <-grpcclient.done: return nil } } }
Process Requests:
func (grpcclient *gRPCClient) process() { reqclient := GetStream() // Get a new stream after reconnecting for { request, err := reqclient.stream.Recv() log.Info("Request received") if err == io.EOF { grpcclient.done <- true return } if err != nil { grpcclient.reconnect <- true return } else { // Process requests } } }
Check Connection State
func (grpcclient *gRPCClient) waitUntilReady() bool { ctx, cancel := context.WithTimeout(context.Background(), 300*time.Second) // Define the timeout for waiting defer cancel() currentState := grpcclient.conn.GetState() stillConnecting := true for currentState != connectivity.Ready && stillConnecting { // Wait for state change stillConnecting = grpcclient.conn.WaitForStateChange(ctx, currentState) currentState = grpcclient.conn.GetState() log.WithFields(log.Fields{"state: ": currentState, "timeout": timeoutDuration}).Info("Attempting reconnection. State has changed to:") } if stillConnecting == false { log.Error("Connection attempt has timed out.") return false } return true }
These modifications will allow the gRPC client to automatically re-establish the stream and continue processing requests after the server is redeployed.
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