Constraints and Overloading
In C#, generic constraints can be applied to type parameters to restrict the types that can be used. However, when a constraint is placed on a parameter, it affects the overload resolution process.
Consider the following code:
static void Foo<T>(T a) where T : struct { } // 1 static void Foo<T>(T? a) where T : struct { } // 2
These two functions overload Foo and are differentiated based on the nullability of T. However, attempting to add a third overload with a constraint on class types fails:
static void Foo<T>(T a) where T : class { } // 3
This is because the parameters of this function match the parameters of Foo
class RequireStruct<T> where T : struct { } class RequireClass<T> where T : class { } static void Foo<T>(T a, RequireStruct<T> ignore = null) where T : struct { } // 1 static void Foo<T>(T? a) where T : struct { } // 2 static void Foo<T>(T a, RequireClass<T> ignore = null) where T : class { } // 3
Now, Foo can be overloaded to handle all three cases:
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