Executing heavy operations like database requests in the main thread can freeze the GUI. Multithreading allows you to perform such operations asynchronously. Let's explore how to use it in JavaFX with the Thread and Runnable classes.
In your code, you encounter an IllegalStateException when attempting to update the courseCodeLbl UI element from a background thread created using Thread. This violates a key JavaFX rule: modifications to nodes in the scene graph must be made on the JavaFX application thread.
1. Using the Thread and Runnable Classes:
You can execute a task in a separate thread by implementing the Runnable interface. The run method of the Runnable object contains the code to be executed.
Thread t = new Thread(new Runnable() { @Override public void run() { // Perform database request here } });
2. Invoking Different Methods in run:
You can invoke different methods in the run method by creating an instance of a class and calling its methods.
MyClass myClass = new MyClass(); Thread t = new Thread(new Runnable() { @Override public void run() { myClass.method1(); myClass.method2(); } });
JavaFX provides the javafx.concurrent API for multithreading specifically designed for working with UI applications. It offers:
- Task Class:
Represents a single-use background task that can return a result or throw exceptions.
- Callbacks:
Convenient methods like setOnSucceeded and setOnFailed that automatically invoke handlers on the FX Application Thread.
Using the JavaFX Concurrency API:
Task<Course> task = new Task<>() { @Override public Course call() { return myDAO.getCourseByCode(courseId); } }; task.setOnSucceeded(e -> { Course course = task.getValue(); courseCodeLbl.setText(course.getName()); }); exec.execute(task);
By leveraging threading, you can perform database requests asynchronously, keeping the JavaFX UI responsive. Remember to adhere to the JavaFX rules to avoid exceptions and ensure smooth operation.
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