Using IDisposable for State Management
In C , a common pattern involves using the constructor and destructor of class A to handle entry and exit conditions for class B, ensuring a known state upon leaving the scope. This is not pure RAII, but an established practice.
In C#, a similar approach can be used with using and IDisposable. However, this usage raises a question:
Question: Is it abusive to use using and IDisposable as a means of obtaining "scoped behavior" for exception safety?
Answer:
Some opinions consider this usage of using and IDisposable to be an abuse. Here are the reasons:
For example, consider the following code:
{ // Unlock the frobble this.Frobble.Unlock(); try { // May throw Foo(); this.Frobble.Fiddle(); Bar(); } finally { // Lock the frobble this.Frobble.Lock(); } }
This code is vulnerable to the problem that an exception thrown after the unlock but before entering the try block will leave the frobble unlocked. Using using to handle this state change would make this vulnerability more difficult to detect.
Therefore, it is generally recommended to use using for its intended purpose of resource management and to avoid using it for state management.
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