When working with GUI applications using tkinter, it's useful to be able to perform certain actions after a specified time interval has elapsed. This is where the after method comes into play.
The after method of a tkinter widget registers an alarm callback that is executed after a given time delay. Its syntax is:
widget.after(delay_ms, callback=None, *args)
In your specific example, you want to make a random letter appear on the screen every 5 seconds. To achieve this, you need to pass a callback function as the second argument to after. This callback will contain the code that generates and displays the random letter.
Here's how you can modify your code:
import random import time from tkinter import * root = Tk() w = Label(root, text="GAME") w.pack() frame = Frame(root, width=300, height=300) frame.pack() L1 = Label(root, text="User Name") L1.pack(side=LEFT) E1 = Entry(root, bd=5) E1.pack(side=LEFT) tiles_letter = ['a', 'b', 'c', 'd', 'e'] def add_letter(): if not tiles_letter: return rand = random.choice(tiles_letter) tile_frame = Label(frame, text=rand) tile_frame.pack() root.after(500, add_letter) tiles_letter.remove(rand) root.after(0, add_letter) root.mainloop()
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