Deadlock in Go: "throw: all goroutines are asleep"
In a Go program, a deadlock occurs when two or more goroutines wait for each other to finish, resulting in a frozen state where no progress can be made. This issue is often reported as "throw: all goroutines are asleep - deadlock!"
Let's analyze a simplified Go program to understand why this deadlock occurs:
package main import ( "fmt" ) func total(ch chan int) { res := 0 for iter := range ch { res += iter } ch <- res } func main() { ch := make(chan int) go total(ch) ch <- 1 ch <- 2 ch <- 3 fmt.Println("Total is ", <-ch) }
In this program, the total function calculates the sum of the numbers sent via the ch channel and sends the result back on the same channel. The deadlock arises because the following conditions are met:
This creates a deadlock situation where both goroutines (the one running total and the one in main) are waiting for the other to act, leading to the "throw: all goroutines are asleep" error.
To resolve this deadlock, we can close the ch channel in the main function after sending the last value:
ch <- 3 close(ch)
Closing the channel signals to the total goroutine that there is no more input, allowing it to complete its calculation and send the result back on ch.
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