SynchronizationContext embodies a concept known as "execution location," representing where code gets executed. Delegates passed to its Post or Send methods will be invoked within that location.
Though every thread can have a dedicated SynchronizationContext, this context doesn't necessarily represent a specific thread. It's possible for a SynchronizationContext to route delegate invocations to various threads or even different execution environments like other CPU cores or remote hosts. The specific behavior depends on the implemented SynchronizationContext.
Windows Forms initializes a WindowsFormsSynchronizationContext on the thread where the initial form is created, commonly called "the UI thread." This SynchronizationContext ensures that all UI-related code gets executed on that thread, adhering to the framework's requirement of manipulating controls on their originating thread.
The code sample provided demonstrates the use of the Post method. ThreadPool.QueueUserWorkItem runs the provided delegate on a worker thread. Within this delegate, the Post method sends the code that manipulates the myTextBox control back to the UI thread, using the WindowsFormsSynchronizationContext captured earlier. This is necessary to ensure the UI thread handles the modification of the control safely.
If the myTextBox.Text = text; statement were directly executed within the thread pool worker thread delegate, it would result in an exception. Windows Forms enforces that any control manipulations must occur on the same thread where the control was created. By utilizing SynchronizationContext, the code ensures safe UI interaction.
SynchronizationContext won't automatically determine which code should run in specific locations. Understanding the framework's requirements is crucial for proper code execution. For Windows Forms, it's essential to avoid accessing controls from non-UI threads. In .NET 4.5 and later, async/await and the Task Parallel Library provide simplified mechanisms for coordinating asynchronous operations and returning to the UI thread for result handling.
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