


How to Avoid System.AccessViolationException When Passing Strings Between C# and a C DLL?
Passing Strings between C# and C DLL: A Minimal Example
Problem Statement
Despite following a seemingly straightforward approach, passing strings between C# and a C DLL via interop is causing a System.AccessViolationException. The code in both languages appears correct, raising confusion as to the root cause of the issue.
C Code
The C code defines a function, concat, which concatenates two strings and returns the result. This function is marked for export to the DLL using __declspec(dllexport).
extern "C" { string concat(string a, string b){ return a + b; } }
C# Code
In C#, the code imports the concat function using DllImport. The CallingConvention is set to Cdecl to match the C convention.
[DllImport("*****.dll", CallingConvention = CallingConvention.Cdecl)] static extern string concat(string a, string b);
Exception and Analysis
Calling concat("a", "b") in C# throws a System.AccessViolationException. This exception indicates that invalid memory access is occurring within the native code.
Solution: Interop-Compatible Types
The culprit of the issue lies in the use of C std::string across the interop boundary. C# cannot create or handle std::string objects directly. Instead, interop-compatible types must be employed for data exchange.
Interop-Friendly Data Types
Suitable interop types include null-terminated arrays of characters for passing strings from C# to C . When passing strings from C to C#, a StringBuilder can be used, with the caller allocating the buffer and the callee writing into it.
Modified Code
In C , the concat function can be declared with char* and int parameters to receive a buffer and its length.
extern "C" { void concat(char *str, int len) { // Concatenate strings and write to buffer } }
In C#, the StringBuilder can be utilized.
[DllImport("...", CallingConvention = CallingConvention.Cdecl)] static extern void concat(StringBuilder str, int len); .... StringBuilder sb = new StringBuilder(10); concat(sb, sb.Capacity);
By using interop-compatible string types, the exchange of strings between C# and the C DLL can be facilitated effectively.
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