Getting Panel Dimensions Outside of Class
In your code, you need to obtain the dimensions of the GamePanel within the Rect class. To achieve this:
public void move(GamePanel panel) { // Use the panel dimensions here }
public void paint(Graphics g) { jpWidth = getWidth(); jpHeight = getHeight(); // ... }
public Rect() { // ... gamePanel.add(this); }
public void run() { for (Rect rect : rect) { rect.move(this); } // ... }
Now, you can access the dimensions of the GamePanel within the Rect class using the jpWidth and jpHeight properties.
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