Call of Duty: Black Ops 6's Zombies mode has brought back some fan-favorite mechanics, notably Gobblegums. These powerful consumables have been given a facelift and brought forward in the latest CoD installment, giving players a ton of control over their loadout and overall difficulty experience.
In this guide, we go over how Gobblegums work in Black Ops 6, where you can find them, and give our recommendations for the best Gobblegums to keep an eye out for. Favorites like Perkaholic and Phoenix Up make a return, but before you can start using these gums every game, you'll first need to earn them.
Updated November 14, 2024, by Charles Burgar: Now that the community has collected more data on Gobblegum drops, we now have a rough idea of the drop rates of each rarity type and how Gobblegum acquisition works in BO6 Zombies. We've updated this guide with new information on Gobblegums, including drop rates, reward frequency, and a breakdown of what every Gobblegum does.
Gobblegums are one-time-use consumables that you can use in Zombies, granting powerful buffs for your current run. While on any Zombies map, you'll come across Gobblegum confectionery machines that can be interacted with for free each round or every 300 seconds, whichever happens first. This will pull a random Gobblegum from your current Gobblegum Loadout.
Once you chew on a Gobblegum, you'll be able to activate its effects whenever you see fit. Any Gobblegums that are timed will start their timer the second you activate them. You can cycle between three Gobblegums at a time. Your loadout can hold up to five Gobblegums.
Since these items are one-time consumables, they are incredibly strong and can downright trivialize Zombies. They can do anything from spawn power-ups to give you every single perk in the game for free. Typically, the rarer the Gobblegum, the stronger it is.
Gobblegums come in five rarities:
Before you start a Zombies game, you'll be given the option to modify your starting loadout. The most important part of your Create-A-Class loadout is your Gobblegum Loadout. This collection of five pre-selected Gobblegums can spawn in confectionery stations around the map. By curating a loadout that suits your playstyle, you can greatly Influence the early and mid-game of Zombies.
Beyond the rarity system, you'll also notice that each Gobblegum has a number next to it. This number denotes how many copies of that Gobblegum you own. Chewing on a Gobblegum awarded from a confectionery stand will consume a copy. If you don't have any copies of your chosen Gobblegum and it gets pulled from the confectionery stand, you won't get anything. Try to rotate your loadouts to ensure you have stocked Gobblegums for each game.
New Gobblegums are acquired by leveling up and completing rounds in Zombies. Leveling your account will unlock new Gobblegums for use, giving you a copy of that Gobblegum when you first unlock it. Past that, you'll need to complete rounds of BO6 Zombies. Each wave has a chance of giving you a random pool of Gobblegums. This seems to be based on playtime, not on your current round.
Gobblegums may also be purchased from the in-game store for CoD Points, although we aren't sure what the exact asking price is—the store isn't populated for launch.
Based on limited testing, it appears that you receive a random assortment of Gobblegums for every 20-30 minutes of Zombies you play. Once you hit this time threshold, the next round will award a Gobblegum pack that drops 1-3 Gobblegums. What you get is random, although drops seem weighted; higher-rarity Gobblegums have a lower drop chance.
According to YouTuber Doughnuts' findings, it appears that Gobblegum drops have the following weightings:
Drop rates were derived from Doughnuts' Gobblegum Tracker spreadsheet. More data is required to get more accurate drop percentages. Doughnuts' sample size is based on 108 drops.
There is no way you can influence these rates. Staying for longer rounds, completing the map's main easter egg, and completing camo challenges have zero influence on drop rates. There is a community theory that your current account level determines what types of Gobblegums can drop, but there is zero evidence to support this as of writing. If the Zombies community discovers any details about this, we'll update this section with more accurate information.
For now, all we can definitively say is you get Gobblegums from playing Zombies. That's it. You'll get a drop for every 20-30 minutes you play. Playtime doesn't have to be consecutive either; you can play multiple five-minute games and receive a Gobblegum bundle during your fifth or sixth match. Prestige rewards sometimes include Gobblegum packs as well, although these bundles seem to work the same as the reward caches you get from Zombies matches.
Thankfully, getting Whimsical Gobblegums is more straightforward. You get one Whimsical Gobblegum for successfully extracting in a Zombies match. Which Gobblegum you get is random. Standard Gobblegum reward sources do not award Whimsical Gobblegums.
Rare |
||
---|---|---|
Gobblegum |
Description |
Notes |
Stock Option |
Ammo is taken from your stockpile instead of your magazine. |
Lasts 3 Minutes Once your stockpile is empty, ammo pulls from your magazine. |
Kill Joy |
Spawns an Insta-Kill power-up. |
Power-up spawns in Front of your character. |
Anywhere But Here |
Teleports you to a random location. Nearby zombies are stunned. |
Teleports you to any unlocked location on the map. On arrival, you release a concussive explosion that stuns zombies. |
Cache Back |
Spawns a Max Ammo power-up. |
Power-up spawns in front of your character. |
Temporal Gift |
The next time-based power-up lasts longer. |
Your next power-up lasts twice as long. Will not activate unless the power-up has a timer. |
Arsenal Accelerator |
Field Upgrades recharge faster. |
Lasts 5 Minutes Roughly doubles your Field Upgrade charge rate. |
Shields Up |
Refills armor on use. Armor is twice as strong. |
Lasts 3 Minutes. Armor durability is doubled and applies for the entire duration. Stacks with the Durable Plates augment. |
Epic |
||
Who's Keeping Score? |
Spawns a Max Ammo power-up. |
Power-up spawns in front of your character. |
Free Fire |
Weapons consume no ammo. |
Lasts 60 Seconds. Does not work with Wonder Weapons. |
Nowhere But There |
Teleport to a random downed player. Instantly revive nearby players. |
Only works if a player is downed. |
Soda Fountain |
The next perk you purchase will grant a free, random perk. |
Activates on perk purchase. Grants a perk you don't currently own. |
Profit Sharing |
All Essence you earn is also given to nearby allies and vice versa. |
Lasts 2 Minutes. Generous radius and applies to all earned Essence. Excellent synergy with Double Points power-up. |
Respin Cycle |
Respins the Mystery Box until you get a weapon or equal or higher rarity. |
Triggers when you spin the Mystery Box. |
Exit Strategy |
Immediately triggers exfil. Reduce zombie spawns during exfil. |
Marks an evac point. Zombie kill requirement is reduced by 33-50%. Cannot be used if evac is currently available. |
Legendary |
||
Idle Eyes |
All zombies ignore players and stand idle. |
Lasts 30 Seconds. Works on bosses, including Patient 13. |
Wall Power |
The next weapon purchased off a wall comes Pack-A-Punched. |
Triggers on your next wall buy. Grants T1 PAP. |
Phoenix Up |
Revives all teammates. Teammates keep all their perks. |
Revives all downed players immediately. Players keep all their perks, not just their first three. |
Crate Power |
The next Mystery Box weapon you grab comes Pack-A-Punched. |
Triggers when you claim a Mystery Box weapon. Grants T1 PAP. |
On The House |
Spawns a Random Perk power-up. |
Power-up spawns in Front of your character. All players are given a random perk for free. |
Wall To Wall Clearance |
All wall weapons cost 10 Essence. |
Lasts 30 Seconds. Only applies to wall weapons. |
Immolation Liquidation |
Spawns a Fire Sale power-up. |
Power-up spawns in front of your character. |
Ultra |
||
Perkaholic |
Gain every perk on the map. |
Gives you every perk available on the current Zombies map. |
Near Death Experience |
Revive, or be revived by being near other players. Revived players keep all their perks. |
Lasts 3 Minutes or 5 Revives. Revived players keep all of their perks. |
Hidden Power |
Upgrade your current weapon to Legendary rarity. |
Upgrades your held weapon to T5 Legendary (Orange) rarity. |
Wonderbar! |
The next weapon from the Mystery Box will be a Wonder Weapon. |
Activates on Mystery Box usage. Can spawn the Ray Gun, Beamsmasher (Terminus), or Jet Gun (Liberty Falls). |
Reign Drops |
Spawns all core power-ups at once. |
Power-ups spawn in front of your character. |
Whimsical |
||
Newtonian Negation |
Zombies killed fall straight up. |
Lasts 3 Minutes. |
Indiegestion |
Zombies killed experience extreme flatulence. |
Lasts 3 Minutes. |
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