Understanding Slice Manipulation in Go
In Go, when manipulating slices as properties of structs, it's crucial to consider value passing. In certain situations, appending to a slice within a method may seem to fail. Let's delve into the reasons behind this and explore a solution.
Value Passing in Go Structs
In Go, everything is passed by value, meaning that a copy is created for each passed value. As a result, any modifications made to the copy within a method will not affect the original value.
Test3: A Failed Append Attempt
Consider the following code:
type Test3 struct { all []int } func (c Test3) run() []int { c.combo() return c.all } func (c Test3) combo() { for i := 0; i < 2; i++ { c.all = append(c.all, i) fmt.Println("Test3 step", i + 1, c.all) } }
When you call Test3.run(), it appears that c.all is not modified. This is because the combo() method operates on a copy of Test3, and any changes made within combo() are not propagated back to the original value.
Solution: Using Pointer Receivers
To resolve this issue, use a pointer receiver for the combo() method:
func (c *Test3) combo() { for i := 0; i < 2; i++ { c.all = append(c.all, i) fmt.Println("Test3 step", i + 1, c.all) } }
By using a pointer receiver, you ensure that combo() modifies the original Test3 value, and the changes are reflected when the method returns.
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