Avoiding Duplicate Random Values in Static Classes
When using the Random class in a static context, it's possible to encounter duplicate random values. This occurs because the default seed for the random number generator remains constant, resulting in predictable sequences. To prevent this issue, it's essential to initialize the Random object with a distinct seed.
Solution: Random Seed Initialization with Guid
To ensure randomness, a popular solution is to seed the Random class with the hash code of a randomly generated Guid:
Random rand = new Random(Guid.NewGuid().GetHashCode());
Understanding the Benefits:
Additional Considerations:
While this technique effectively resolves the issue of duplicate random values in static classes, it's important to note that:
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