"Play is our brain's favorite way of learning" - Diane Ackerman
Game development can be a fun and rewarding way to apply programming skills. Pygame, a popular library for Python, provides a simple yet powerful framework for creating 2D games. In this article, we'll explore how to build a basic game using Pygame. This project will introduce you to key concepts in game development, such as handling user input, updating game state, and rendering graphics.
You can install Pygame using pip
pip install pygame
We'll create a game where the player moves a basket left and right to catch falling objects. The game will keep track of the score, increasing it each time an object is caught.
import pygame import random import sys class CatchTheFallingObjectsGame: def __init__(self): # Initialize Pygame pygame.init() # Set up display self.width, self.height = 800, 600 self.window = pygame.display.set_mode((self.width, self.height)) pygame.display.set_caption("Catch the Falling Objects") # Define colors self.white = (255, 255, 255) self.black = (0, 0, 0) self.red = (255, 0, 0) # Set up player self.player_size = 100 self.player_pos = [self.width // 2, self.height - 50] self.player_speed = 10 # Set up falling objects self.object_size = 50 self.object_pos = [random.randint(0, self.width - self.object_size), 0] self.object_speed = 5 # Set up game variables self.score = 0 self.font = pygame.font.SysFont("monospace", 35) def handle_events(self): for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() def update_player_position(self): keys = pygame.key.get_pressed() if keys[pygame.K_LEFT] and self.player_pos[0] > 0: self.player_pos[0] -= self.player_speed if keys[pygame.K_RIGHT] and self.player_pos[0] < self.width - self.player_size: self.player_pos[0] += self.player_speed def update_object_position(self): self.object_pos[1] += self.object_speed if self.object_pos[1] > self.height: self.object_pos = [random.randint(0, self.width - self.object_size), 0] def check_collision(self): if (self.player_pos[0] < self.object_pos[0] < self.player_pos[0] + self.player_size or self.player_pos[0] < self.object_pos[0] + self.object_size < self.player_pos[0] + self.player_size): if self.player_pos[1] < self.object_pos[1] + self.object_size < self.player_pos[1] + self.player_size: self.score += 1 self.object_pos = [random.randint(0, self.width - self.object_size), 0] def draw_elements(self): self.window.fill(self.black) pygame.draw.rect(self.window, self.white, (self.player_pos[0], self.player_pos[1], self.player_size, 20)) pygame.draw.rect(self.window, self.red, (self.object_pos[0], self.object_pos[1], self.object_size, self.object_size)) score_text = self.font.render("Score: {}".format(self.score), True, self.white) self.window.blit(score_text, (10, 10)) pygame.display.flip() def run(self): clock = pygame.time.Clock() while True: self.handle_events() self.update_player_position() self.update_object_position() self.check_collision() self.draw_elements() clock.tick(30) if __name__ == "__main__": game = CatchTheFallingObjectsGame() game.run()
CatchTheFallingObjectsGame Class: This class encapsulates all the game logic and state. It organizes the game into methods that handle different aspects of the game, making the code modular and easier to manage.
init Method:
handle_events:
update_player_position:
update_object_position:
check_collision:
draw_elements:
run Method:
Main Guard:
The if name == "main": block ensures that the game is only executed when the script is run directly,a common Python practice to allow code to be imported without executing the main game loop.
Once you've mastered the basics of building a simple game with Pygame, consider taking on some additional challenges to enhance your skills and make your game more engaging:
This is just the beginning of your game development adventure using python. Continue exploring, experimenting, and pushing the boundaries of your creativity. The programming world is vast and ever-evolving, and there's always something new to learn and discover. Happy coding !
NOTE: this was written with the help of AI
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