Updating UI from Another Thread in a Separate Class
You encounter the common problem of updating a WPF UI from a thread running a separate class. The UI freezes during the lengthy calculations, and you need to inform the user about the progress.
Solution Using Thread and Events
Sample Code:
class MainWindow : Window { private void startCalc() { // Prepare input inputValues input = ...; // Create calculation class and register to its event CalcClass calc = new CalcClass(); calc.ProgressUpdate += (s, e) => Dispatcher.Invoke(() => { /* UI Update */ }); // Start calculation in a separate thread Thread calcthread = new Thread(new ParameterizedThreadStart(calc.testMethod)); calcthread.Start(input); } } class CalcClass { public event EventHandler ProgressUpdate; public void testMethod(object input) { // Raise event to trigger UI update if (ProgressUpdate != null) ProgressUpdate(this, new YourEventArgs(status)); // Notify UI with status updates } }
Alternatives with .NET 4.5 and Later
Consider the following alternatives using newer features:
Using Tasks: Replace the thread with a Task to simplify thread management.
Using Async/Await: Defer the computation until it is needed by marking the UI update method as asynchronous.
Using Strongly Typed Generic Events: Pass custom data types to the event using strongly typed generic events.
Improved Example with Extensions:
class MainWindow : Window { Task calcTask = null; // Stores task for later checking void StartCalc() { var calc = PrepareCalc(); calcTask = Task.Run(() => calc.TestMethod(input)); // Start in background } async Task CalcAsync() { var calc = PrepareCalc(); await Task.Run(() => calc.TestMethod(input)); // Await completion } CalcClass PrepareCalc() { // Prepare input and create calc object var calc = new CalcClass(); calc.ProgressUpdate += (s, e) => Dispatcher.Invoke(() => { /* UI Update */ }); return calc; } } class CalcClass { public event EventHandler<EventArgs<YourStatus>> ProgressUpdate; public TestMethod(InputValues input) { // Raise event to trigger UI update ProgressUpdate?.Raise(this, new EventArgs<YourStatus>(status)); // Raise with status } }
Additional Notes:
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