Home Mobile Game Tutorial Mobile Game Guide Baldur's Gate 3: All Points Of No Return, Explained

Baldur's Gate 3: All Points Of No Return, Explained

Jan 06, 2025 am 01:55 AM

Once you've spent many hours in the world of Baldur's Gate 3, the beautiful groves, mysterious caverns, and even gloomy shadow-cursed lands can start to feel like home. It can come as a nasty shock, then, when you find yourself locked permanently out of them after you exceed certain points of no return in the storyline.

Baldur’s Gate 3: All Points Of No Return, Explained

Unfortunately, that's just the way it is, and you won't be able to revisit certain places after you progress, except through old save files. That said, we can help you figure out exactly where each of these points of no return are, so that you're not caught off guard by them.

Updated on December 28, 2024 by Alfredo Robelo: We've updated this guide for readability while also adding some information on the third act when you encounter a point of no return yet again.

Act One Point Of No Return

Baldur’s Gate 3: All Points Of No Return, Explained

This first one isn't exactly a "point of no return", since you'll still freely be able to return to previous areas prior to this point. However, it's still a point worth noting, because progressing past this point will lock you out of the following content if you haven't completed it by this point:

  • If you haven't rescued the trapped man and Counselor Florrick from Waukeen's Rest, they will burn to death.
  • Most side quests will become unavailable, or complete with a failure.
  • The tiefling refugees will leave the Grove. Their state of survival depends on whether you found Halsin in the goblin camp and killed the goblin leaders.

This point of no return occurs when you progress into the shadow-cursed lands. You can do so in two ways: through the Mountain Pass, or through the elevator in Grymforge.

Note that any unrescued NPCs in Waukeen's Rest will die if you go into the Mountain Pass at all, even if you don't progress past it into the shadow-cursed lands.

Mountain Pass

In order to get to the Mountain Pass, you'll need to travel to the far west of the map, past Waukeen's Rest (X:-79, Y:572). You'll eventually come across a cutscene of a githyanki patrol terrorizing and massacring a group of Flaming Fist soldiers.

You'll have to deal with the githyanki patrol by fighting or talking them down; after which you'll be able to progress further east into the Mountain Pass.

In the Mountain Pass, you can either progress Lae'zel's personal quest by finding Crech Y'llek, or progress into the shadow-cursed lands.

Grymforge

Grymforge is a duergar outpost in the Underdark.

You can access it by reaching the Decrepit Village in the Underdark, which is by the Underdark Beach (X:19, Y:208) waypoint, and commandeering a duergar boat from the shore.

On your first time traveling to Grymforge, you'll face off some hostile duergar on your way there.

Once at Grymforge, you'll find yourself sucked into a crisis wherein Nere, a True Soul, has been trapped by a cave-in. You'll be able to choose to help him massacre the outpost in retaliation, or rescue several deep gnome slaves from his ire—the latter of which will grant you the loyalty of Barcus Wroot (and his excellent gloves).

Regardless, after this, you'll be able to take the elevator in the outpost into the shadow-cursed lands.

Grymforge is a huge area full of secrets, such as the Adamantine Forge and the Sentient Amulet. Make sure to take your time and explore before progressing!

Act Two Point Of No Return

Baldur’s Gate 3: All Points Of No Return, Explained

This one, on the other hand, is definitely a point of no return, and will lock you out of all Act One locations, including that of the Mountain Pass and Underdark once you progress past it.

In addition, it will also lock you out of or automatically fail certain side quests, such as saving Wulbren and the tieflings. Make sure you've done everything you want to do before progressing past this point.

This point lies in the Gauntlet of Shar, deep under the Grand Mausoleum (X:-174, Y:79) in the shadow-cursed lands of Act Two.

After passing all the trials in Shar's Gauntlet, you'll be faced with a pool of water that teleports you to the Shadowfell and has you facing off Balthazar and the Nightsong. Going through this portal will mark the second point of no return.

Act Three Point Of No Return

Baldur’s Gate 3: All Points Of No Return, Explained

This point of no return is the transition between Act Two and Three, and occurs after you choose to progress to the city of Baldur's Gate. This point will lock you out of all areas prior to Act Three—this means anything in Act Two, Act One, the Underdark, or the Mountain Pass.

If you haven't lifted the shadow curse yet, you will also lose Halsin as a companion permanently.

You can do so by traveling to the far west of the shadow-cursed lands of Act Two—northwest of the Moonrise Towers (X:-151, Y:-96) and southwest of the Grand Mausoleum (X:-174, Y:79) .

If you angered Vlaakith at the Githyanki Creche, you'll face off an Avatar of Vlaakith along this path, just before the waypoint. Be prepared for a tough fight before you embark.

Be warned: trying to progress to this point before dealing with Ketheric Thorm and the Nightsong will find you facing off the armies of the Absolute.

Your companions will warn you against brute-forcing your way through them, and if you disregard their warnings, you'll quickly find yourself thrown into a cell under Moonrise Towers. Baldur's Gate 3 offers remarkable freedom in most areas, but you'll need to follow the main storyline on this one.

Taking The Skiff In The Sewers Of Baldur's Gate

Baldur’s Gate 3: All Points Of No Return, Explained

The final point of no return happens when you take the skiff to challenge the Netherbrain, with said skiff being hidden in the labyrinthian depths of Baldur's Gate's sewers. Once you have collected all three Netherstones, you'll be able to journey to your final challenge, but it isn't just a single fight.

You won't be able to change your party once you board the skiff.

Boarding the skiff will make you leave Baldur's Gate behind, abandoning any ongoing quests you were doing there. As such, you should finish any business you have in the city since all those quests can turn into added help for the final battle, either against the forces of the Absolute or against the terrifying Brain itself.

4:24

Baldur’s Gate 3: All Points Of No Return, Explained

The above is the detailed content of Baldur's Gate 3: All Points Of No Return, Explained. For more information, please follow other related articles on the PHP Chinese website!

Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

Video Face Swap

Video Face Swap

Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

Hot Topics

Java Tutorial
1662
14
PHP Tutorial
1262
29
C# Tutorial
1235
24
Roblox: Dead Rails - How To Tame Wolves Roblox: Dead Rails - How To Tame Wolves Apr 07, 2025 am 06:05 AM

In the desolate landscapes of Roblox's Dead Rails, survival hinges on overcoming numerous threats. Undead hordes, vampires, and werewolves roam the wasteland, alongside the outlaws and wolves that predate the outbreak. However, a unique opportunity

Strength Levels for Every Enemy & Monster in R.E.P.O. Strength Levels for Every Enemy & Monster in R.E.P.O. Apr 07, 2025 am 10:45 AM

In R.E.P.O., some monsters are small enough to throw out easily, while others are as hard to shake like tanks unless you have strong powers—or stacked with a lot of powerful upgrades (because your life may depend on that). If you're tired of pressing the grab button and being crushed, this list will tell you how much power you need to lift, throw or slam them against every monster in the game, from a small goblin to a giant Trucci. Requires 4 power upgrades: animal Mind manipulator Squirter 9 power upgrades are required: Men with bow chef hunter Shadow Children 13 power upgrades are required: Clown (beam transmitter) Leader Robe monster Truci No need for strength (or

Roblox: Grow A Garden - Complete Mutation Guide Roblox: Grow A Garden - Complete Mutation Guide Apr 18, 2025 am 01:10 AM

Maximize your profits in Roblox's Grow A Garden by understanding the lucrative world of crop mutations! These rare variations significantly boost your harvest's value. While you can't directly control mutations, knowing how they work provides a signi

Roblox: Bubble Gum Simulator Infinity - How To Get And Use Royal Keys Roblox: Bubble Gum Simulator Infinity - How To Get And Use Royal Keys Apr 16, 2025 am 11:05 AM

Royal Keys are some of the most valuable items you can find in Roblox's Bubble Gum Simulator Infinity. These rare tools allow you to open Royal Chests — limited-time loot containers packed with high-tier items, boosts, and even ultra-rare rewards. If

Blue Prince: How To Get To The Basement Blue Prince: How To Get To The Basement Apr 11, 2025 am 04:04 AM

Unlocking the Basement in Blue Prince: A Comprehensive Guide Finding the basement in Blue Prince is crucial for progressing to Room 46, but its location and access method aren't immediately obvious. This guide will walk you through accessing the base

Mandragora: Whispers Of The Witch Tree - How To Unlock The Grappling Hook Mandragora: Whispers Of The Witch Tree - How To Unlock The Grappling Hook Apr 18, 2025 am 12:53 AM

Mandragora's dungeons offer Metroidvania-style challenges, requiring players to revisit earlier areas with newly acquired tools. The grappling hook is a prime example, enabling rapid traversal of long distances. While this crucial tool is obtained r

Nordhold: Fusion System, Explained Nordhold: Fusion System, Explained Apr 16, 2025 am 04:07 AM

Nordhold Tower Fusion Guide: Synergistic Tower Combinations for Enhanced Defense Mastering tower combinations in Nordhold is key to effective base defense. Certain towers synergize exceptionally well, creating powerful defensive strategies. This gui

R.E.P.O. Public Lobbies Explained R.E.P.O. Public Lobbies Explained Apr 07, 2025 am 09:40 AM

Want to experience the excitement of R.E.P.O. with strangers? Not yet possible! Currently, R.E.P.O. only supports multiplayer games through the Steam friend invitation system. The game does not yet support public matching, quick joining, or random teaming. The good news is that developers plan to launch a matching system soon! R.E.P.O.'s multiplayer mechanics You can only play with players on the Steam friend list. No public lobby – If you don’t have friends with the game, you need to find players through Discord, forums, or other social means. Since R.E.P.O. does not have a dedicated server, the host needs a stable network connection. If your host network connection is unstable, delays may occur

See all articles