Music: the universal language, a way for places and things without voices to make themselves known and understood. With the 2.0 update to Wuthering Waves, the game has a soundtrack that brings its world to life rather than simply implementing it. The developers know it, too, and have provided a way to play whatever background music you want.
The process is pretty simple: find the Archive of Melodies, select the track, and hit play. If you want all the songs, though, you'll need to hunt for them.
Rinacita is the land of Echoes, contracting the creatures as workers and entertainers to free up the citizenry to go about their lives. One such Echo is the Aria Mummer, who dances just east of Genesis Nexus in Ragunna. Interacting with The Mummer, or Archive of Melodies, is how you change the background music in Rinacita.
The process is simple:
Once you select a song, you'll receive a confirmation, and the song will begin to play. Unfortunately, this system has a major limitation.
Your chosen background music only plays in the area immediately around the Aria Mummer. Leaving its proximity or fast traveling will play the default music for the new area.
Even walking slightly away from the Mummer as it plays will reset the music, as well as allowing the song to end without selecting a new one. As of the launch of update 2.0, there is no way to loop or continually play music using the Archive of Melodies.
The first and most important thing you need to unlock more Background Music is a Melody Box, one of which, thankfully, you should receive almost immediately after you enter Rinacita while talking to Phoebe and an Echo.
Provide the Aria Mummer with the Box, and it will learn all the tracks you can currently access.
There are two main ways to unlock additional songs. The first and "easiest" is to explore the world and complete missions from the Wuthering Wave campaign, Companion Quests, take on optional bosses, and the like.
If you hover over an individual song you don't yet have, you'll see its unlock condition or the conditions present when the music played.
For instance, the song "In Three Days' Time" plays during your first encounter with Jinhsi during the opening Huanglong arc of the campaign. "Prophet's Message" plays during the final battle of the main quest, Thaw of Eons. And so on.
Whenever you complete a story mission, be sure to return to the Archive of Melodies and see if you can add that moment's soundtrack to its selection.
The second and more involved way to get more background music is to find the many Musicfly creatures fluttering about the overworld of Rinacita. These purple-pink, flying musical notes are present in every region of Rinacita, from the hills of Whisperwind Haven to the foggy waters of Nimbus Sanctum.
When you discover a Musicfly, attack it to add its song to your collection. There are also a few select songs with unique unlock conditions:
The remaining songs in the Archive of Melodies, particularly those in the bottom selection, 'Waking of a World,' are unlocked by default. If you fast-tracked your way to Rinacita and skipped much of the 1.0 content, you likely don't have as much unlocked as someone who played from release, but the old story content and the new are separate.
Your progress in Huanglong, Mt. Firmament, and the Black Shores is entirely separate from Rinacita's. Complete either at your own pace and earn the music you want to hear.
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