Detailed explanation of "=" syntax in C# event processing
In event-driven programming, the " =" syntax is often used to subscribe to events. However, its usage can cause some confusion, especially between the following two notations:
<code class="language-csharp">[object].[event] += anEvent; [object].[event] += new EventHandler(anEvent);</code>
The essence of " = anEvent" notation
The first representation takes advantage of the power of delegated inference. When using this syntax, the compiler automatically determines the delegate type based on the provided event handler anEvent
. In the example above, the event is assumed to be of type EventHandler
.
Explicit "new EventHandler(anEvent)" notation
The second notation is more explicit and creates a new delegate object of type EventHandler
before subscribing to the event. The argument passed to the EventHandler
constructor is the event handler anEvent
. This approach allows more control over the delegate type, which may be useful in specific scenarios.
Important Note
It’s worth mentioning that there is no practical difference between these two notations. The former is syntactic sugar for the latter, introduced in C# 2.0 to simplify the process of subscribing to events. In C# 1.0 projects, only explicit notation is available.
Suggestion
While both notations are valid, the " = anEvent" notation is generally preferred due to its simplicity. It is commonly used in modern C# code bases and adheres to the principle of keeping code clean and readable.
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