Achieving a transparent background with smooth edges for a Windows Form can be tricky. This article outlines two effective solutions.
For forms with intricate shapes, layered windows offer the best solution. They streamline window composition and repainting, resulting in smooth rendering without the flickering often seen with complex shapes. Crucially, they also support translucency.
Implementing Layered Windows
To create a layered window in Windows Forms, utilize code from the Microsoft SDK code gallery (link to code if available). By extending the PerPixelAlphaForm
class, you can use the SelectBitmap
method to apply your transparent PNG image.
PerPixelAlphaForm.cs
Code Snippet<code class="language-csharp">public partial class PerPixelAlphaForm : Form { // ... constructor and other methods ... public void SelectBitmap(Bitmap bitmap) { // ... implementation to apply the bitmap ... } }</code>
SplashScreen.cs
(Example Usage)<code class="language-csharp">public partial class Form4 : CSWinFormLayeredWindow.PerPixelAlphaForm { // ... constructor and other methods ... }</code>
Important Consideration:
An earlier approach involved disabling double buffering and overriding OnPaintBackground
to draw the image directly, avoiding the base method. However, this method suffered from a significant drawback: while static, the transparency worked perfectly. But moving the form or changing the underlying window resulted in visual artifacts and a failure to update correctly. The layered window method presented here overcomes this limitation.
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