Simulate the behavior of Application.DoEvents() in WPF
In WPF development, you may need to refresh the interface and perform asynchronous tasks before handling events. The Application.DoEvents()
method in WinForms can achieve this functionality, but in .NET 4 and above, WPF does not have this method.
Application.DoEvents()
: It pauses the current operation, hands control to the message pump to handle system events (such as mouse movement, key presses), and then returns control to the application. This allows the application to update the interface and perform other background tasks before handling the event.
Alternative in WPF: Dispatcher.Invoke()
WPF uses the Dispatcher.Invoke()
method to achieve similar functionality. This method allows you to pass a delegate to Dispatcher
and execute it asynchronously on the UI thread.
Use Dispatcher.Invoke()
to simulate Application.DoEvents()
:
The following code shows how to customize the DoEvents()
method:
<code class="language-csharp">public static void DoEvents() { Application.Current.Dispatcher.Invoke(DispatcherPriority.Background, new Action(delegate { })); }</code>
Usage:
Call this method when you need to refresh the interface or perform an asynchronous task, such as before handling an event or performing an asynchronous operation. This will ensure that the WPF interface is updated while continuing to handle incoming events.
For example, in the example code, calling myButton_Click()
in the DoEvents()
method can solve the problem of inaccurate coordinates:
<code class="language-csharp">private void myButton_Click(object sender, RoutedEventArgs e) { DoEvents(); // 添加此行 Console.WriteLine("scale {0}, location: {1}", myScaleTransform.ScaleX, myCanvas.PointToScreen(GetMyByttonLocation())); myScaleTransform.ScaleX = myScaleTransform.ScaleY = myScaleTransform.ScaleX + 1; Console.WriteLine("scale {0}, location: {1}", myScaleTransform.ScaleX, myCanvas.PointToScreen(GetMyByttonLocation())); }</code>
By calling Click
before handling the DoEvents()
event, ensure that the interface is updated to obtain the correct coordinate values. This avoids coordinate calculation errors due to delayed interface updates caused by asynchronous operations.
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