Understanding of static linking and dynamic linking in C/C/C#
In C, C, and C# programming, developers often encounter the terms "static linking" and "dynamic linking." These concepts refer to different ways of combining object modules to create executable code.
What is a link?
Linking is the final step in the process of creating executable code from source code. After compilation converts source code into object modules, linking combines these object modules into a single executable file.
Static link
In static linking, the contents of the target module are physically inserted into the executable file during the linking process. This produces an executable with a permanent and unchanging set of dependencies. Once linked, the executable will always depend on the specific version of the statically linked module.
Dynamic link
Dynamic linking is a more flexible approach where only pointers to the required modules are embedded in the executable. The actual module code is only loaded into memory when the executable accesses it at runtime. This allows modules to be updated or replaced without relinking the executable.
Pros and cons of each method
Static link:
Dynamic link:
Conclusion
Static linking and dynamic linking are basic concepts in C/C/C# application development. Static linking provides immutability and reliability, while dynamic linking provides flexibility and ease of updating. Which method is chosen depends on the specific requirements of the application.
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