The sword is the weapon you start the game with in Dynasty Warriors: Origins, which makes it one of the easiest weapons get to grips with the basics of. However, as you upgrade to better swords through the game, it can be the greatest tool in your arsenal.
Part of the reason you start with a sword is because it's such a diverse weapon. It's handy for one on one combat, large crowds, charging on horseback, and duels, with a significant array of Battle Arts to pick from. While other weapons excel in specific areas, the sword will always be very useful indeed.
Swords are also one of the fastest weapons in the game, and as such use a lot of Normal attacks in quick succession. While they can still deliver Heavy attacks, other weapons pack more of a punch. It's death by a thousands cuts with a sword in your hand.
Combo | Attack |
6x Normal attack | A six-hit normal attack combo |
Heavy attack | Move forward and unleash a kick |
2x Heavy attack | Slash enemies staggered by the kick upward, launching them for a follow-up strike |
Hold Heavy attack | Charge up power, then advance forward and unleash slashes and shockwaves |
Left Stick Heavy attack while evading | Leap forward nimbly to slash at your enemies |
Normal attack Heavy attack | Unleash a sweep that launches enemies into the air |
Normal attack 2x Heavy attacks | Leap up to enemies launched into the air for a follow-up strike |
2x Normal attacks Heavy attack | Release a forward flurry of forward slashes |
2x Normal attacks 2x Heavy attacks | Follow up the combo slash with a thrust |
3x Normal attacks Heavy attack | Slash around you while spinning |
3x Normal attacks 2x Heavy attacks | Slash around you and then advance forward to deal a follow-up strike |
4x Normal attacks Heavy attack | Perform a spinning jumping, catching enemies in your wake |
4x Normal attacks 2x Heavy attacks | Unleash a midair combo slash on enemies caught with the attack |
5x Normal attacks Heavy attack | Unleash a stream of combo attacks |
5x Normal attacks 2x Heavy attacks | After the combo attack, advance forward for a follow up strike |
3x Normal attacks while in midair | Unleash a combo of normal attacks in midair |
Heavy attack while in midair | Spin in midair, mowing down enemies around you |
Since swords are so fast, Normal combos are the best way to cut down the masses of enemies that spill towards you on the field. With the Wellspring Gem equipped, that also means that hunting down weak prey can heal you for when you face tougher challenges. However, given how many sword attacks knock enemies airbourne, you will also want to consider the Whirlwind Gem.
The sword is a great evasive weapon as it has several attacks that get you out of danger or that deal damage in all directions, keeping you protected. When facing enemies in front of you, a standard Normal combo is best and great for pushing them back, which can trap more enemies in your wake. However, you will need to consider your options when attacking stronger characters.
Because so many of the sword's attacks are built around crowd control, they aren't all effective in single combat against generals. Battle Arts like Falcon Fury can help here, while the ability to Shockwave enemies or parry them (possibly with the Ascendance or Scorch Gem equipped) will be vital here.
If you are a parrying expert, opt for the Scorch Gem. If you struggle with timing, the Ascendance Gem can help you out.
You might naturally think that the sword with the highest Attack value would be best. And you'd be right! However, that doesn't tell the full story. You tend to have more swords to choose from than other weapons because you unlock it so early, so keep in mind the importance of the traits. Anything that boosts Normal attacks (to make the sword even better) or boosts Battle Arts (to cover its weakness) are worth sacrificing five or so Attack points.
As stated above, if you're expecting to fight a lot of generals, and therefore going to rely on parrying, use either the Scorch Gem or the Ascendance Gem depending on your needs. However, since the sword will excel when cutting down crowds, the Wellspring Gem will reward you for playing to its strengths.
While the sword has some aerial attacks, it's not as reliant on these as some other weapons, so the the Vortex Gem is only suitable if you favour Battle Arts that toss enemies up into the air.
You will need one Special Battle Art equipped - identified by a [Sp.] in their name - in order to block officer attacks, so will need to make a choice here. Palm Strike costs just one Bravery, so is almost always going to be available, but Absconding Strike costs three Bravery, but is a better move with greater use than just interrupting orange attacks.
If you take Absconding Strike, then Aerial Retribution is a great one Bravery Battle Art to have instead. However, this just springs you up to strike after being hit, and you may be hit twice by a combo, rendering it useless. All things considered, we suggest Palm Strike to keep your options open.
Aside from that, Falcon Fury is a great Battle Art as it drives into crowds, which is exactly where swords are at their best, and costs three Bravery. Mad Blade Rush, costing two Bravery, is another excellent choice.
The rest will depend on your needs. Dispersion Arrow costs four Bravery, but when held down can deal the widest damage of any art, while the one Bravery Shadowless Blade focusses on a single enemy, making it best for taking on generals.
Once you max out sword proficiency, the five Bravery cost of Shadow Dance is well worth it to clone yourself briefly in battle.
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