How to Properly Set WPF Image Sources Using Pack URIs in Code?
Set WPF image source using package URI in code
In WPF, when an image is embedded as a resource in a project, the source of the image is usually set in code. However, setting the source using a stream like in the provided code snippet may not display the image.
The solution lies in using package URIs, a special URI type that accesses embedded resources in an assembly.
Create package URI
Package URIs follow a specific format:
<code>pack://application:,,,/**程序集简称**;component/**路径**</code>
- Authority: application:///
- Path: The path of the resource in the referenced assembly, including its relative path in the project folder. The three slashes after "application:" should be replaced with commas.
Example
In your case the package URI for the image "SomeImage.png" would be:
<code>pack://application:,,,/YourAssemblyName;component/SomeImage.png</code>
Use package URI in code
To set the image source using a package URI, you can use the following code:
Image finalImage = new Image(); ... BitmapImage logo = new BitmapImage(); logo.BeginInit(); logo.UriSource = new Uri("pack://application:,,,/YourAssemblyName;component/SomeImage.png"); logo.EndInit(); ... finalImage.Source = logo;
Alternatively, you can use a shorter constructor:
finalImage.Source = new BitmapImage(new Uri("pack://application:,,,/YourAssemblyName;component/SomeImage.png"));
Key Notes
- Make sure the image resource has a build action of "Resource" in the project properties.
- Remember to replace the three slashes after "application:" with commas.
- Escape reserved characters like "%" and "?" using the appropriate encoding.
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