Understanding the Paradox:
In C#, structs (value types) can inherit from classes, seemingly contradicting their inherent value-copying behavior. This article clarifies how this inheritance works without compromising value-type semantics.
C# allows structs to inherit from classes, mandating that all structs ultimately derive from System.ValueType
, which itself inherits from System.Object
. This inheritance grants access to the base class's members.
The Common Language Runtime (CLR) distinguishes between value types and reference types based on their memory management. Value types are copied by value, while reference types are copied by reference. This fundamental difference remains regardless of inheritance.
Inheritance from a reference type doesn't affect a value type's core characteristic: value-copying. Instances of value types are always copied by value, regardless of their inheritance hierarchy.
Imagine red boxes (value types) and blue boxes (reference types). Three special blue boxes exist: Object
, ValueType
, and Enum
. All red boxes reside within either ValueType
or Enum
. The containment within blue boxes doesn't change the red boxes' color; similarly, inheritance doesn't change a value type's copying behavior.
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