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How to Assign a BitmapImage from Resources.resx to Image.Source Using Pack URIs?

Susan Sarandon
Release: 2025-01-18 23:51:11
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How to Assign a BitmapImage from Resources.resx to Image.Source Using Pack URIs?

Using Pack URIs to Assign BitmapImages from Resources.resx to Image.Source: A Comprehensive Guide

Assigning a BitmapImage from your Resources.resx file to an Image.Source often requires a deep understanding of URIs. This guide explains why relative paths might fail and provides a solution using Pack URIs.

Understanding Pack URIs

The Pack URI (Uniform Resource Identifier) is a special protocol for accessing resources within a packaged application. Its format is:

<code>pack://application:,,,/Path/To/File</code>
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Where:

  • pack://application: indicates the Pack URI protocol.
  • /Path/To/File: Specifies the file's location within your application's resources.

Correctly Including Resources

To use a Pack URI, the image file must be in a folder named "Resources" within your Visual Studio project. This folder and file must meet these conditions:

  1. Folder Name: The folder must be named "Resources".
  2. Build Action: The image file's "Build Action" property in Visual Studio must be set to "Resource".

Example:

  1. Create a "Resources" folder in your project.
  2. Place your image (e.g., "logo.png") in the "Resources" folder.
  3. In Visual Studio, right-click "logo.png", select "Properties," and set "Build Action" to "Resource".

The correct Pack URI for "logo.png" is then:

<code>pack://application:,,,/Resources/logo.png</code>
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Following these steps ensures seamless BitmapImage assignment to Image.Source using Pack URIs, regardless of the deployment environment.

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