Conquering Flicker in .NET Controls with Double Buffering
Experiencing frustrating flicker in your .NET controls? Double buffering offers a straightforward solution. The root cause of this visual glitch often lies in the asynchronous nature of the drawing process. Double buffering acts as a buffer, rendering the image off-screen before smoothly transferring it to the control, thus eliminating the distracting flicker.
We leverage reflection to enable double buffering, specifically using the SetDoubleBuffered
method to access the protected DoubleBuffered
property. Setting this property to true
activates double buffering for the control.
It's important to note that double buffering may not always be the ideal solution when working within a Remote Desktop session. Our method accounts for this by checking for a Terminal Server environment and avoiding double buffering in these instances.
By implementing the SetDoubleBuffered
method, we effectively mitigate flickering issues, providing a smoother, more visually appealing user experience.
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