Generating unique random numbers is critical in many programming tasks. However, C#'s built-in System.Random
class doesn't inherently guarantee uniqueness. This can lead to duplicate numbers, as one developer discovered, even when the Random
instance is declared outside the function.
The Problem and a Better Solution:
The seed used with Random.Next()
doesn't directly control uniqueness. Here's a more effective strategy:
Leveraging Collections for Uniqueness:
<code class="language-csharp">public Random a = new Random(); public List<int> randomList = new List<int>(); int MyNumber = 0; private void GenerateUniqueNumber() { MyNumber = a.Next(0, 10); if (!randomList.Contains(MyNumber)) randomList.Add(MyNumber); }</code>
Building a Custom Random Number Generator:
Exploring Alternative Libraries:
Several alternatives offer improved random number generation:
RandomNumberGenerator
: A more cryptographically secure option.Guid.NewGuid()
: Generates globally unique identifiers (GUIDs), suitable when sequential uniqueness isn't crucial.System.Numerics.Tensors
: Provides random sampling methods for various distributions.The best approach depends on the application's needs, performance constraints, and the level of randomness required.
The above is the detailed content of How Can I Generate Unique Random Numbers in C# When System.Random Fails?. For more information, please follow other related articles on the PHP Chinese website!