Core Entity num Modular System in Golang
Key Concepts of Modular Software Development
This document describes a modular software development model, focusing on modules, core entities and functionalities.
- Module: Functional unit that groups functionalities related to a specific software component.
- Core Entity: Core or base of functionalities of a module, representing the main element around which the functionalities are organized.
- Functionality (Feature): Action, operation or business rule associated with the central entity.
System Structure
The system is hierarchically structured:
- The system is made up of several modules.
- Each module contains one or more central entities.
- Each central entity has different functionalities.
Hierarchy
Modular System ├── Module 1 │ ├── Central Entity 1 │ │ ├── Feature 1 │ │ └── Feature 2 │ └── Central Entity 2 └── Module 2
Practical example
Consider a system with Authentication and Configuration modules. The central entities could be:
- Authentication: User, Profile, Permissions, User Activities, etc.
- Setup: Basic Settings, Email Settings, Company Settings.
Implementation Suggestion
It is recommended to initialize the flags of central entities through the database. This approach offers greater flexibility, allowing changes and addition of new entities without the need for direct modifications to the source code.
Reference source code: https://www.php.cn/link/d473d250193acc1cb049f2840310c2c4
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