Smite 2's Geb: A Comprehensive Guide to the Unkillable Support
Geb, in Smite 2, stands out as a remarkably durable support god, particularly effective against burst damage-heavy opponents. While lacking in high damage output and solo laning prowess, his exceptional survivability makes him an invaluable asset to his team.
As a support character, Geb's primary function is to enhance his allies' effectiveness, primarily focusing on protecting a Carry god who deals significant damage. His kit centers around mitigating incoming damage and creating opportunities for his team to deal damage.
Geb's passive, "Hard As Rock," limits incoming damage from any single attack to a maximum of 20% of his health. This makes him incredibly resilient against burst damage. Further enhancing his survivability, it reduces enemy basic attack damage by 5% and critical damage by 65%.
"Roll Out" transforms Geb into a rolling boulder, controllable by the player. Rolling over minions inflicts damage and slows them. After a three-second roll, Geb gains crowd control immunity. The roll can culminate in a ground-smashing leap, dealing damage and launching affected enemies into the air. Contact with an enemy god prematurely ends the roll, dealing damage.
This versatile ability excels in various situations:
"Shock Wave" is Geb's primary AoE ability, launching a cone-shaped wave that damages and knocks up enemies within an 8.8-meter radius. It provides crucial damage and temporary crowd control, offering both offensive and defensive utility.
Shock Wave is most effective against groups of enemies, both minions and gods. Its knock-up effect can disrupt enemy attacks and create openings for allies to capitalize on. It also serves as a poke tool against enemies just outside melee range.
"Stone Shield" grants Geb or an ally a shield that scales with level and bestows the "Hard As Rock" passive to its recipient.
With a relatively short cooldown, Stone Shield can be frequently used to protect either Geb or a threatened ally, significantly increasing survivability.
"Cataclysm" is Geb's ultimate ability, stunning and dealing damage to enemies within a 4.8-meter radius. The damage is amplified by 15% of their current health.
Cataclysm is most effective when coordinated with allies to maximize damage output during the stun. It can also serve as a last resort for self-preservation or to protect allies.
Geb's Calamity aspect transforms Shock Wave into a radial AoE ability, reducing its cooldown for each enemy hit but removing the knock-up effect.
The choice between using Calamity or standard Shock Wave depends on personal playstyle and team composition. Calamity offers increased damage and more frequent casts, while the standard Shock Wave provides valuable crowd control.
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