Dragon Ball: Sparking Zero - Cell Max Character Guide
Confusion and anger were the first things Cell Max felt when emerging from his pod prematurely. Unable to tell friend from foe, he decimates everything in his path only to be stopped by earth’s greatest warriors. Now, he makes his return in Dragon Ball: Sparking Zero.
Roaring into the fray, Cell Max towers over any foe who stands before him. Though minimalistic in terms of his kit, this guide will walk you through everything you need to know. From his combos, skills and special moves while also giving some useful tips to give you a better understanding of the character.
Cell Max
Combos
Move Name |
Input |
Description |
---|---|---|
Ki Burst |
Melee Button or Perception Button Ki Button | Unleash a spherical pulse around Cell Max, pushing the opponent away. |
Backhand |
2x Melee Button or 2x Perception Button Ki Button | Forces the enemy to spin around, making it much more difficult to defend against further melee attacks. |
Gut Punch |
3x Melee Button or 3x Perception Button Ki Button | A quick attack that will stun the opponent for a short moment and prevent them from countering follow-up attacks. |
Pressing the Melee Button will attack high, and the Perception Button will attack low. You can alternate between high and low attacks and still perform a combo move.
Skills And Special Moves
|
Input | Cost | Description | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Explosive Wave | R2/RT Up on the D-Pad | 2 Skill Points | Creates a shockwave that interrupts the opponent's melee attacks and knocks them away. | ||||||||||||||||||||||||
Howl | R2/RT Left on the D-Pad | 4 Skill Points | Instantly enters Sparking Mode after a short animation. Increase defense and all damage output for the entire duration. | ||||||||||||||||||||||||
Max Cannon | R2/RT Melee Button | 3 Ki Gauges | Charges a powerful energy blast, dealing moderate damage to the opponent. | ||||||||||||||||||||||||
Mighty Fist | R2/RT Ki Button | 4 Ki Gauges | Throw's a powerful strike attack, dealing moderate damage and knocking the opponent away. | ||||||||||||||||||||||||
Max Bomb | R2/RT Perception Button | Sparking Mode | Charges a very large and very powerful energy ball, dealing major damage. |
Cell Max In Versus And Online Matches
Cell Max costs nine DP and is very focused on dealing high damage in bursts. As a giant character, he has the benefit of being immune to all grabs and most Rush special moves, but with the downside of being extremely slow. His main playstyle should be to keep his Ki Gauges full and prioritize using his Blast special moves for damage.
Whilst Cell Max's melee combo potential is near nonexistent against smaller opponents, they fare much better when used against other giant characters.
Explosive Wave costs two Skill Points and creates a shockwave to interrupt an opponent's melee attack combo. This is a very useful tool when struggling against fast-moving smaller foes, though it's best to save your Skill Points for your second skill if possible.
Howl will instantly put Cell Max into Sparking Mode after a short animation. Additionally, all sources of damage output will increase, and he will also receive a defense buff. While the animation is short, you can be interrupted if used from neutral, so be sure to knock your opponent away using a throw or smash attack.
Cell Max has access to both Blast and Melee Special Moves in the forms of Max Cannon and Mighty Fist. Max Cannon consumes three Ki Gauges to charge a powerful energy blast that deals moderate damage on impact. To effectively land Max Cannon, you'll need to launch your opponent using a throw or smash attack.
Mighty Fist throws a close-range punch that deals moderate damage and knocks the opponent away. You should avoid using this move as the cost of four Ki Gauges for such meagre damage would be a waste. You can use it for style points, but make sure to stagger your opponent with a down smash.
Against giant opponents, be sure to use one of the staggering combo moves, such as Gut Punch or Backhand, before attempting a Special Move.
Max Bomb charges a very large and powerful energy ball that deals major damage on impact. Similarly to Cell Max' previous Special Moves, to effectively land the ultimate, you must stagger or launch the opponent to guarantee it. To further increase the damage, make sure to enter Sparking Mode using the Howl skill.
Whilst all of Cell Max's Special Moves can be blocked, they still deal pretty good damage even when blocked.
The above is the detailed content of Dragon Ball: Sparking Zero - Cell Max Character Guide. For more information, please follow other related articles on the PHP Chinese website!

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