Farewell to temporary files: two efficient conversion methods from Bitmap to byte array
Converting Windows Bitmap to byte array is a common task in software development. Although saving the Bitmap to a temporary file and then reading it using FileStream is a simple method, it is not the most efficient solution. This article will introduce two alternative methods that do not require temporary files.
Method 1: ImageConverter class
The ImageConverter class provides a convenient conversion method that can be completed with just a few lines of code:
<code class="language-c#">public static byte[] ImageToByte(Image img) { ImageConverter converter = new ImageConverter(); return (byte[])converter.ConvertTo(img, typeof(byte[])); }</code>
Method 2: MemoryStream (MemoryStream)
Another approach is to use memory streams. This approach simulates saving to a temporary file, but keeps the data in memory:
<code class="language-c#">public static byte[] ImageToByte2(Image img) { using (var stream = new MemoryStream()) { img.Save(stream, System.Drawing.Imaging.ImageFormat.Png); return stream.ToArray(); } }</code>
The memory streaming method provides greater flexibility, you can specify the ImageFormat and choose whether to save to memory or disk.
Summary
Both ImageConverter and MemoryStream provide viable alternatives for Bitmap to byte array conversion without the use of temporary files. The ImageConverter method is more concise, while the MemoryStream method provides more control. You can choose the most appropriate method based on your specific needs.
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