This project demonstrates a simple screen recorder built using HTML, CSS, and JavaScript, without relying on external libraries. It captures screen activity along with audio, offering a basic yet functional solution for creating short screen recordings. Let's explore its functionality and code structure.
Functionality:
The recorder allows users to capture their screen and audio directly within their browser. Upon clicking the record button, users select the recording area (a browser tab, application window, or the entire screen). A countdown precedes recording, and the resulting WebM video is available for download.
Code Structure:
The project consists of three main files:
HTML (index.html): The HTML sets up the basic structure, including the video element to display the recording and buttons for control.
CSS (style.css): The CSS styles the page elements, creating a clean and responsive layout. Key styles include:
@media (max-width: 768px)
)JavaScript (script.js): The JavaScript code handles the core functionality:
startScreenCapturing
function.startScreenCapturing
function uses navigator.mediaDevices.getDisplayMedia
to capture the screen and navigator.mediaDevices.getUserMedia
for audio input. Error handling is included if audio capture fails.recordStream
function uses MediaRecorder
to record the combined audio and video streams. A countdown timer is implemented using setTimeout
.Blob
object is created, and the download link is updated to allow users to save the recording.Frequently Asked Questions (FAQ):
navigator.mediaDevices.getDisplayMedia
.Pros and Cons:
Pros | Cons |
---|---|
Lightweight, no external libraries | Limited to modern browsers |
Simple implementation | No advanced editing features |
Video and audio recording | Audio may not work on all devices/browsers |
WebM format download | May require format conversion for sharing |
Responsive design | No real-time preview during recording |
This concise overview provides a clear understanding of the screen recorder's capabilities and the underlying code structure. The project serves as a good starting point for learning about browser-based screen recording.
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