Avoiding Memory Leaks in C# Event Handling: Properly Unsubscribing Anonymous Methods
Events are fundamental to achieving loose coupling in C# object interactions. However, this flexibility introduces a risk: memory leaks if event handlers aren't correctly removed. This is especially true with anonymous methods.
Let's examine a typical scenario where an anonymous method is subscribed to an event:
MyEvent += delegate(){Console.WriteLine("Event triggered!");};
The problem? This anonymous method lacks a named reference, hindering its later removal. This can lead to the event handler persisting in memory, even after it's no longer needed.
The solution is straightforward: assign the anonymous method to a named delegate variable before subscribing:
Action myEventHandler = delegate(){Console.WriteLine("Event triggered!");}; MyEvent += myEventHandler;
Now, myEventHandler
holds a reference to the anonymous method. This allows for clean unsubscription using the -=
operator:
// ... later in your code ... MyEvent -= myEventHandler;
This ensures the anonymous method is properly released from memory, preventing leaks. Always maintain a reference to your anonymous event handlers to enable safe and efficient unsubscription.
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