"Heroes of Hammerwatch 2" seven major occupations in depth analysis: skills, talent and game style guidelines
"Heroes of Hammerwatch 2" has seven distinctive occupations, and each occupation has its unique combat style, skill plus points and personalized customization options. At the beginning of the game, the four professions of warriors, mages, Paladins and Ranger can be unlocked, while thieves, warlocks and wizards need to be unlocked in the game.
Warrior
The soldiers are a
初始技能 | |
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旋风战斧 | 投掷两把战斧,对路径上的敌人造成物理伤害。 |
战吼 | 给自己和区域内的所有盟友施加增益效果,在持续时间内提高武器速度和移动速度。 |
战士体质 | 提高生命值和毒素抗性。 |
杀戮狂潮 | 击杀敌人获得杀戮狂潮层数。每层数增加伤害,但在持续时间结束后所有层数都会消失。 |
high life value and physical damage . Because they are proficient in power attributes, they can use various force -based weapons, so the soldiers generally support different game styles . If you like to fight close -up, attack the enemy with different weapons and absorb damage, then the soldier is suitable for you. The three professional specialties of the soldiers are mad soldiers, primitives and tyrants.
暴君 | |
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锁链 | 在你周围投掷几条锁链,造成物理伤害并造成削弱效果。 |
残忍 | 造成更高的物理伤害,你的物理伤害技能有一定几率造成流血。 |
初始技能 | |
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魔法飞弹 | 发射几枚追踪敌人的飞弹。 |
火球 | 发射一个爆炸的火球,造成火焰伤害。 |
奥术智慧 | 提高法力值和智力。 |
护盾 | 随着时间推移生成护盾层数。每层数减少你受到的下次攻击的伤害。 |
, and due to the generation of shields, it has a very high living ability . Because of the same type of staff and wands, they can use flames, lightning or frost damage to provide diversity. If you want to play a remote spell caster with a small amount of injury reduction, please choose the mage. Master's professional options are spell summoning, element transformation, and spell stimulation.
初始技能 | |
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神圣打击 | 在圆形区域内造成物理伤害。 |
治疗之手 | 治疗自己和区域内的盟友。 |
装甲骑士 | 提高护甲值和格挡几率。 |
信念 | 近战武器命中有一定几率恢复法力值。 |
. Their skills The hand of treatment can treat themselves and allies in the region , which makes them the only career with special scope of treatment skills. Therefore, the Paladin is a great entry character , because whether in single -player or multiplayer games, they can survive for a longer time. If you want to play with the highest survivability
andquite harm , Paladin is your best choice. The professionalism of the Paladin is sacred, justice and light.
初始技能 | |
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标记射击 | 射出一支箭,在该区域内造成物理伤害并标记敌人。你的攻击对标记的敌人造成更多伤害。 |
陷阱 | 部署一个陷阱,对踩到它的敌人造成伤害和削弱效果。削弱的敌人移动速度降低 65%。 |
节奏 | 提高武器暴击几率,武器暴击会获得节奏层数。每层节奏提高你的武器暴击几率和武器暴击伤害。 |
生存专家 | 受到伤害时,你会获得一个减少受到伤害的增益效果。 |
, fighting from afar. With their trap, the ranger is expert to restrain the enemy, maintaining sufficient distance to avoid damage and cause their own damage. For players who like to fight long -distance combat, ranger is perfect. The three professional expertise of the ranger are the beasts, guardians and shooters.
Thieves
兽主 | |
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灵狼 | 派出灵狼寻找附近的敌人,造成物理和冰霜伤害。 |
狼伴侣 | 被动召唤一只狼伴侣攻击附近的敌人,造成物理伤害。 |
守护者 | |
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缠绕 | 召唤在该区域内持续存在的树根,造成物理伤害并削弱敌人。 |
风织者 | 武器命中会发出向前传播一小段距离的风,造成物理伤害。 |
神射手 | |
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箭雨 | 射出几波箭雨,在该区域内造成物理伤害。 |
箭术 | 减少射击弓箭技能时移动的移动惩罚,并提高弓箭技能的伤害。 |
The thief is a flexible melee soldier , you can rush into and out of the battle , attack with high damage attacks, or throw a knife from medium distance To deal with various types of enemies. The thief is a fast -paced attacker , which can chase the enemy, but rely on dodge to improve the survivability . If you like to adventure melee gameplay, then thieves will be very suitable for you.
The professional expertise of the thief is poison, blasting and blade.
毒药 | |
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毒云 | 制造一个毒云,在该区域内造成毒药伤害并使敌人致盲。 |
毒药掌握 | 造成更高的毒药伤害,毒药技能有一定几率造成脆弱。 |
爆破 | |
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手榴弹 | 投掷一颗手榴弹,片刻后爆炸,造成物理伤害。 |
工匠套装 | 提高护甲值和物理伤害。受到伤害会释放闪光弹,使附近的敌人致盲。 |
刀刃 | |
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致命一击 | 在小范围内造成巨额物理伤害。 |
刺客 | 提高武器暴击伤害并减少敌人侦测范围。 |
The warlock is a mixture of Spell Camera and Melee Warrior . With the essence of drawing, the warlock has the good battery life in the battle, and the atrophic halo provides them with good survivability bonus . Their two offensive skills are also very suitable for to clear a large number of enemies or separate elite enemies, making the warlock very versatile.
The professional options of the warlock are summoning, soul and chaos.
召唤 | |
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召唤恶魔 | 引导法术召唤恶魔,在此过程中消耗精华层数。恶魔攻击附近的敌人,造成物理伤害。 |
石像鬼仆从 | 被动召唤一个石像鬼仆从攻击敌人,造成物理伤害。 |
灵魂 | |
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灵魂漩涡 | 召唤一个灵魂漩涡区域,在该区域内造成物理和毒药伤害。 |
灵魂塑造者 | 当你拥有精华层数时,你的主要武器攻击会向随机附近的敌人发射灵魂弹丸。 |
混沌 | |
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混沌之刃 | 召唤一把造成物理和闪电伤害的刀刃。 |
混沌裂隙 | 施放法术会产生一个裂隙,对该区域内的敌人造成物理和闪电伤害。彼此靠近的裂隙会发出能量流,造成额外伤害。 |
The wizard is very similar to the mage, but it is more like a glass cannon . Because has no defensive passive skills or active skills , the wizard depends on to kill them before the enemy kills you. The wizard provides a high -risk, high -return game style , which is very suitable for those who want to use as high as possible to destroy the enemy. The professionalism of the wizard is lightning, flames and frost.
闪电 | |
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闪电球 | 蓄力并发出一个闪电球,在该区域内造成伤害。它的伤害取决于你花费在蓄力法术上的时间。 |
闪电掌握 | 造成更高的闪电伤害,闪电技能有一定几率造成击晕。 |
火焰 | |
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火焰墙 | 召唤一道火焰墙,对附近的敌人造成火焰伤害。 |
火焰掌握 | 造成更高的火焰伤害,火焰技能有一定几率造成虚弱。 |
冰霜 | |
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霜冻新星 | 发出冰屑波,在该区域内造成冰霜伤害。 |
冰霜掌握 | 造成更高的冰霜伤害,冰霜技能有一定几率造成冻结。 |
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