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Why Isn't My Unity C# Script Getting Autocomplete in Visual Studio?

Jan 28, 2025 am 06:33 AM

Why Isn't My Unity C# Script Getting Autocomplete in Visual Studio?

solve the problem that the Unity C#script lacks the problem of automatic code completion in Visual Studio

When editing Unity C#script in Visual Studio, the automatic complementary function should be able to intelligently provide unity -related code recommendations. However, if this function is lacking, it needs to be eliminated and repaired.

The reason for the lack of automatic completion

The project type does not match:

The script is marked as a "miscellaneous file" instead of the project name, which indicates that the script is opened from an external folder, or Visual Studio is in a activity state when the unity collapses.
  1. Visual Studio Tools for Unity: This tool is used to promote the connection between Unity and Visual Studio to achieve correct automatic completion. Please verify whether it has been installed.
  2. Temporary connection problem:
  3. Unity and Visual Studio may temporarily lose the connection, resulting in a lack of automatic completion function. Script creation interruption:
  4. Create a script from Unity and open it prematurely may cause automatic complementary function errors.
  5. Solution
  6. Part 1: Install and configure Visual Studio Tools for Unity

From here Installation tools.

In Unity, the Visual Studio is configured to an external script editor (editor → premiere → external tools).

Part 2: Make sure the correct project configuration

  1. In Visual Studio, under the tool → option → Unity tools → miscellaneous items, enable "Show the Connection icon" for project tracking.
  2. Click the connection icon in Visual Studio and select the Unity instance to establish a connection.
Part 3: Re -import and open the project

Re -import projects in Unity (resources → re -import all).
  1. Open the project in Visual Studio (Resources → Open the C#project).
  2. Part 4: Include the script in the project

In Visual Studio, click "Show All Files" to view all project files.

    Right -click the script that lacks the automatic completion function, and then select "Including it in the project".
  1. Part 5: Delete and re -generate the Visual Studio file

Turn off Visual Studio.

In the project directory, delete all the generated Visual Studio files (.csproj, .ser, .sln).
  1. Double -click the script in Unity to re -generate the Visual Studio file and re -open the project.
  2. Part 6: Solve errors related to the target framework

From Here

Install the Nuget package manager.
  1. Restart Visual Studio.
  2. Part 7: Make sure the project loads
    1. In the solution resource manager, verify whether all items are visible.
    2. If any file is missing, right -click "Solution (#个

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