Sniper Elite: Resistance's Axis Invasion: A Guide to Invaders and the Invaded
Axis Invasion, initially featured in Sniper Elite 5, returns in Sniper Elite: Resistance, offering a thrilling PvP experience within single-player campaigns. Inspired by invasion mechanics found in games like the Souls series, this mode provides intense gameplay for both the invader and the invaded.
Whether you're the hunter or the hunted, Axis Invasion is a mode worth experiencing.
Understanding Axis Invasion
Axis Invasion allows players to infiltrate another player's single-player campaign. The objective is straightforward: eliminate your opponent or be eliminated. A successful kill rewards the invader with rank progression and unlocks weapons, modifications, or skins. Conversely, the invaded player loses mission progress upon death.
Axis Invasion is enabled by default but can be disabled or set to "Invite Only" via the main menu (Options > Game > Allow Axis Invasion).
Surviving an Invasion
Invasions occur in most campaign missions, excluding the first and last. Invasion isn't immediate; you must progress through the level before becoming a target. The exact trigger point is indicated in the pause menu.
While regular enemies remain a threat, prioritizing the Axis sniper is crucial. Death during an invasion restarts the mission from the invasion point, minimizing progress loss. If nearing mission completion, extraction guarantees victory.
Your focus ability is invaluable. Focusing highlights the invader's general direction on the minimap, intensifying as they approach. Utilize this to track your opponent. Phones scattered across the map reveal both players' positions after a period of inactivity—a risky but potentially game-changing tactic.
Tips for the Invaded Player:
Mastering Axis Invasion as the Invader
Invaders spawn far from their target, allowing for preparation. Invaders possess unique skills but face certain limitations.
Skill | Description |
---|---|
Eagle Eyes | Tagging NPCs reveals their last known sighting of the opponent. |
Stay Sharp | NPCs nearby detect the opponent faster (cooldown applies). |
Sixth Sense | Alerts you if the opponent tags you. |
Wire Trapper | Explodes phones when used by the opponent. |
Grenade Throwback | Allows throwing grenades. |
Stabilised | Bandages/medkits reduce heartrate. |
Back In The Fight | Allows self-revival with medkits. |
Cardio | Sprinting doesn't increase heartrate as rapidly. |
Speedy Recovery | Health regenerates faster. |
Invaders can move freely without alerting NPCs, allowing aggressive repositioning. However, information about the opponent's location is limited, relying on NPC sightings. Mission progress is also unknown.
When equipping, prioritize weapon RECOIL, damage, and stability over stealth.
Tips for the Axis Invader:
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