How Can I Await an Event in an Async C# Metro App Method?
Async Event Handling in C# Metro Style Apps: A Clean Solution
Asynchronous programming is essential for responsive C#/XAML Metro style apps, preventing UI freezes during lengthy operations. However, situations arise where user interaction is needed mid-process. This article details how to efficiently await events within asynchronous methods, pausing execution until the event triggers.
The Challenge: Awaiting User Input During Async Operations
Imagine a scenario: a button initiates an asynchronous GetResults
method. This method might require user input (e.g., clicking a "Continue" button) before proceeding. The key question: how do we pause GetResults
until the user interacts?
Inefficient Polling: A Method to Avoid
A simplistic (but flawed) approach involves a flag updated by the "Continue" button's event handler, checked repeatedly within GetResults
using Task.Delay
. This constant polling wastes resources and is inefficient.
Elegant Event-Based Solutions
C# offers superior event-driven solutions:
1. Utilizing SemaphoreSlim
- Instantiate a
SemaphoreSlim
object as a signal. - Release the semaphore when the "Continue" button is pressed.
- In
GetResults
, awaitSemaphoreSlim.WaitAsync
. This blocks execution until the semaphore is released.
2. Leveraging TaskCompletionSource
- Create a
TaskCompletionSource<bool>
to represent the "Continue" button click outcome. - Complete the task upon the button click.
- Inside
GetResults
, awaittcs.Task
. Execution halts until the task completes.
These event-driven methods provide a clean and efficient way to integrate user interaction into asynchronous operations, ensuring smooth user experiences in complex scenarios.
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