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Citizen Sleeper 2: Starward Vector - Complete Starting Class Guide

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Release: 2025-01-31 04:17:09
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Citizen Sleeper 2: Starward Vector offers three distinct character classes, each significantly impacting gameplay. Your class choice hinges on two key factors: base stats and push abilities.

Citizen Sleeper 2: Starward Vector - Complete Starting Class Guide

Base Stats:

Citizen Sleeper 2: Starward Vector - Complete Starting Class Guide

Five stats govern your actions: Engineer, Interface, Endure, Intuit, and Engage. While all are viable, your starting stat distribution influences roleplaying and party synergy. Consider how your preferred playstyle aligns with these stats.

Citizen Sleeper 2: Starward Vector - Complete Starting Class Guide

For example, an Extractor (high Endure and Engage) excels in direct confrontation, while a Machinist (strong Engineer and Interface) favors technical solutions. Both approaches are valid, but success often hinges on mitigating stress or avoiding damage. Choose a class that reflects your preferred problem-solving approach.

Citizen Sleeper 2: Starward Vector - Complete Starting Class Guide

Team composition is crucial. Your initial companion, Serafin (high Endure and Engage), complements Machinists and Operators. An Extractor, while strong, doesn't address the early game lack of Engineer-focused companions. This is less critical later, as your team expands.

Citizen Sleeper 2: Starward Vector - Complete Starting Class Guide

Each class has strengths, weaknesses, and a critical weakness (permanently hindering a specific skill).

Machinist Skills:

Skill Level
Engineer Lvl 3
Interface Lvl 2
Endure Lvl 1
Intuit Lvl 2
Engage X

Operator Skills:

Skill Level
Engineer Lvl 1
Interface Lvl 3
Endure X
Intuit Lvl 2
Engage Lvl 2

Extractor Skills:

Skill Level
Engineer Lvl 2
Interface Lvl 1
Endure Lvl 2
Intuit X
Engage Lvl 3

Push Abilities:

Push abilities significantly reduce reliance on chance. Only One upgrade per path can be active at a time, although you can unlock both.

Citizen Sleeper 2: Starward Vector - Complete Starting Class Guide

Focus (Machinist): Boosts your lowest die roll, managing stress effectively. Upgrades increase stress reduction and allow for consistent positive outcomes.

Focus Upgrade Chart:

Level Option A Option B
1 -1 Stress on focused die positive outcome 1 to affected die
2 -1 Stress on focused die positive outcome 1 to affected die
3 Push costs glitch not stress -stress effect on neutral/positive outcome

Citizen Sleeper 2: Starward Vector - Complete Starting Class Guide

Reboot (Operator): Rerolls dice, becoming more powerful with upgrades. Less consistent but offers high-risk, high-reward potential.

Reboot Upgrade Chart:

Level Option A Option B
1 -1 Stress on focused die positive outcome Reroll 1 dice
2 -2 Stress if reroll 6 Reroll random dice, but 1 rolled
3 Reroll dice cannot be a 1 Reroll random dice, but 1 rolled

Citizen Sleeper 2: Starward Vector - Complete Starting Class Guide

Rally (Extractor): Boosts team rolls at the cost of the Extractor's stress. Upgrades enhance dice boosts and stress reduction for the team. Note: Extractors cannot reduce their own stress.

Rally Upgrade Chart:

Level Option A Option B
1 -1 Stress on focused die positive outcome Reroll 1 dice
2 -2 Stress if reroll 6 Reroll random dice, but 1 rolled
3 Reroll dice cannon be a 1 Reroll random dice, but 1 rolled

Citizen Sleeper 2: Starward Vector - Complete Starting Class Guide

Carefully consider your preferred playstyle and team strategy when selecting your class and push ability in Citizen Sleeper 2.

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