Final Fantasy XIV Dawntrail's climactic battle: Conquering the Interphos Trial
Final Fantasy XIV's expansion finales always deliver unforgettable boss fights, and Dawntrail's Interphos Trial is no exception. This challenging encounter against Queen Sphene, the final boss of the Main Story Quests (MSQ), is a spectacle of unique mechanics, stunning visuals, and an epic soundtrack. You won't face Sphene alone; this is a true raid experience.
Unlocking the Interphos Trial
The Interphos Trial automatically unlocks upon completion of the final Dawntrail MSQ. Specifically, it becomes available after exiting the Level 100 Alexandria dungeon, also unlocked within the same questline ("Living Memory").
This is a Level 100 Trial requiring a minimum Item Level of 670. If you've already acquired your Artifact Gear from Mewazunte in Tuliyollal (X:12.4, Y:12.9) during the "In Pursuit of Sphene" quest, you'll be adequately equipped. This gear level also suffices for other Level 100 content.
Interphos Trial: A Comprehensive Guide
Prepare for a fast-paced encounter, especially in the later stages. Don't be discouraged by initial setbacks; the Echo mechanic assists parties that wipe. Careful observation of Queen Sphene's animations and attack telegraphs is crucial.
Initial Phase
Attack | Type | Description |
---|---|---|
Legitimate Force | Special | Sphene attacks one arena side, then the other. The glowing side indicates the initial attack target. |
Aethertite | Special | Inflicts continuous damage and distorts the arena, pulling and killing players in the affected area. |
Coronation | Special | Moving circles target players; avoid them as they trigger drone attacks after a delay. |
Prosecution of War | Tankbuster | Heavy-hitting Tankbuster requiring mitigation; occurs during Coronation. |
Legitimate Force | Special | Repeats the Legitimate Force attack while Coronation is active. |
Virtual Shift | AoE | Heavy raid-wide damage, transitioning to a new arena and attack set. |
Shifting Phase
This phase features dynamic arena changes. Sphene utilizes two distinct arenas with varying movesets.
Attack | Type | Description |
---|---|---|
Coronation | Special | Targets two players with lines linked to a movable triangle; players must reposition the triangle to avoid party damage. |
Downburst | Knockback | Knockback from the arena center; use Arm's Length/Surecast to avoid falling. |
Brutal Crown | Circle AoE | Drone indicators mark a safe zone for an incoming AoE. |
Powerful Gust | Knockback | Knockback from one side to another; position at a corner or use Arm's Length/Surecast. |
Virtual Shift | AoE | Heavy raid-wide damage, returning the arena to its normal state. |
Coronation | Special | Triangle-based Coronation in a larger arena. |
Aethertite | Special | Continuous damage and arena distortion. |
Virtual Shift | AoE | Heavy raid-wide damage, shifting to a two-platform zone with changing gravity; dodge attacks based on gravity indicators. |
Castellation | AoE/Knockback | Sphene throws a castle wall; find safe spots (windows) while considering gravity; cannot be resisted with Arm's Length/Surecast; repeated thrice. |
Legitimate Force | Special | Attacks one arena side, then the other. |
Virtual Shift | AoE | Heavy raid-wide damage, returning the arena to normal. |
This phase concludes as Sphene prepares her ultimate attack, Absolute Authority.
Final Phase
This is the most demanding phase, with numerous simultaneous attacks. Healers must maintain party health; a Healer Limit Break 3 might be necessary, particularly with less experienced players. Wuk Lamat joins the fight, significantly aiding in Sphene's defeat.
Attack | Type | Description |
---|---|---|
Absolute Authority | Special | Multiple debuffs and rapid-fire AoEs. |
Divide and Conquer | Line AoE | Targets players individually with delayed line AoEs; avoid others' lines and spread out. |
Aethertite | Special | Continuous damage and arena distortion; combined with Brutal Crown. |
Absolute Authority | Special | Raid-wide damage and stun; initiates a cutscene with Wuk Lamat's arrival. |
Dynastic Diadem | Circle AoE | Full-arena AoE with a central safe zone around Wuk Lamat. |
Royal Banishment | Cone AoE | Cone-shaped attacks; dodge accordingly, utilizing safe zones between cones. |
Interphos Trial Rewards
The primary reward is the completion of the Dawntrail expansion and access to post-story content (Dungeons, Alliance Raids, 8-man Raids). There's also a chance to obtain the Queen Eternal Triple Triad card, which can also drop from the Extreme version of the fight (offering additional rewards).
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