Destiny 2's Episode: Heresy introduces a game-changing Artifact, the Tablet of Ruin, packed with potent perks to redefine the meta. This guide provides a preliminary overview of each perk, with in-depth analysis and testing to follow. The Artifact unlocks via the Heresy introductory mission.
Earn Artifact perk points through any in-game activity, not just Heresy content. The Tablet of Ruin boasts 25 perks arranged in columns with unlock prerequisites:
Only twelve perks can be active simultaneously. Changing or resetting perks is free and unlimited. Perk choices are character-specific but not saved within loadouts.
Column One | Column Two | Column Three | Column Four | Column Five |
---|---|---|---|---|
Unstoppable Fusion | Overclocked And Load | Hold The Line | Dreadful Finisher | Particle Reconstruction |
Overload Machine Guns | Deep Alchemy | Dielectric | Maligned Harvest | Elemental Supercharger |
Piercing Sidearms | Volatile Marksman | King's Vestige | Flashover | Heavy Ordnance Regeneration |
Anti-Barrier Sniper Rifle | Legend Incarnate | Disruptor Spike | Horde Shuttle | Defibrillating Blast |
Unstoppable Glaive | Unraveling Orbs | Photonic Flare | No Bell | Void Flux |
Column One Perks
Perk | Description |
---|---|
Unstoppable Fusion | Fusion Rifle ADS loads an explosive shot, stunning Unstoppable Champions. Always Overcharged during Unstoppable Champion modifiers. |
Overload Machine Guns | Consecutive LMG hits stun Overload Champions. Always Overcharged during Overload Champion modifiers. |
Piercing Sidearms | Sidearms fire shield-piercing rounds, effective against Barrier Champions. Always Overcharged during Barrier Champion modifiers. |
Anti-Barrier Sniper Rifle | Sniper Rifles fire shield-piercing rounds, effective against Barrier Champions. Always Overcharged during Barrier Champion modifiers. |
Unstoppable Glaive | Glaives fire an explosive payload stunning Unstoppable Champions. Always Overcharged during Unstoppable Champion modifiers. |
Column Two Perks
Perk | Description |
---|---|
Overclock And Load | Amplified or Bolt Charge boosts Arc weapon handling and reload speed. |
Deep Alchemy | Subjugation origin weapons gain stability and reload speed on hits; always Overcharged. |
Volatile Marksman | Rapid Void weapon precision hits/final blows grant Volatile Rounds; upgraded to grant class ability energy on detonation. |
Legend Incarnate | Timelost Magazine weapons gain bonus damage; always Overcharged. |
Unraveling Orbs | Picking up Orbs of Power/Tangled grants Strand weapons Unraveling Rounds. |
Column Three, Four, and Five Perks (Images and tables omitted for brevity, but follow the same format as above) These sections would contain descriptions for the remaining perks, presented in tables with images as provided in the original input.
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