In Stalker 2: Heart of Chornobyl, the "In Search of a Guide" quest follows the lengthy "Dead Frequency" mission. While shorter, it presents a challenging, multi-stage puzzle. This guide provides a straightforward path to completion.
The quest involves significant travel, culminating in a confrontation with the thief who stole Skif's scanner and artifact. After eliminating Shterev and securing the laptop data, your objective is to locate Nimble.
This guide outlines two equally effective starting points.
Finding the Guide: Skadovsk
Post-"Dead Frequency," Faust contacts you, revealing two potential leads: Shevchenko and Skadovsk. Both are controlled by different factions.
On Skadovsk, enter unarmed. Locate Richter; he won't directly reveal Nimble's location but will direct you to Trapper.
Finding the Guide: Shevchenko
Similarly, on Shevchenko, enter unarmed and speak with Richter. After his initial ramblings, he'll also point you towards Trapper.
New coordinates for Trapper will appear on your map. He'll contact you by radio. Approach him to inquire about Nimble.
Expect a close-quarters fight; mutants will attack. A shotgun is recommended. Ensure adequate ammo and healing supplies. While helping Trapper is optional, it yields significant rewards. Avoid friendly fire!
Defeating the Mutated Deer
The Mutated Deer's high health poses a threat. Focus on survival while Trapper defends himself. Prioritize eliminating the Deer once other mutants are dealt with. Watch for its charging stomp attack.
Locating Nimble
After assisting Trapper, Nimble's coordinates appear on your map. Expect zombies in this psi-radiated area. Headshots are efficient. Navigate the cave: left, then right, to find the exit. Turn right again to trigger a cutscene. Nimble's actions reveal Skif's thief. Skif will hold Nimble at gunpoint.
To Kill or Spare Nimble?
Sparing Nimble is recommended. He provides crucial information about reaching Clear Sky and disabling psi-beacons. Killing him forfeits rewards; sparing him aligns with his earlier mercy towards Skif.
The quest concludes with rewards (or loot from Nimble's corpse if killed).
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