In Dungeons & Dragons, skill proficiencies are crucial for success outside of combat. A character's proficiency modifier significantly improves their chances in skill checks; for example, a ranger proficient in Survival excels in wilderness navigation. However, even proficiency doesn't guarantee success. For mastery, there's Expertise. This guide explores Expertise, its mechanics, and how to acquire it, updated to reflect the 2024 Player's Handbook.
Expertise Changes in the 2024 PHB
The 2024 Player's Handbook refined Expertise, but its core function remains unchanged. Key differences include:
Understanding Expertise
Expertise is a powerful feature that significantly enhances a character's skill in a specific area. Normally, a proficient character adds their proficiency bonus to their ability score modifier for skill checks. Expertise doubles this proficiency bonus.
Proficiency Bonus by Level:
Character Level | Proficiency Bonus |
---|---|
1-4 | 2 |
5-8 | 3 |
9-12 | 4 |
13-16 | 5 |
17-20 | 6 |
With Expertise, the bonus is doubled:
Character Level | Expertise Modifier |
---|---|
1-4 | 4 |
5-8 | 6 |
9-12 | 8 |
13-16 | 10 |
17-20 | 12 |
Expertise applies only to the specific skill, not all checks using the same ability score. For example, Expertise in Intimidation only affects Intimidation checks, not Persuasion. A level 5 character with Expertise could potentially roll a 30 or higher on a skill check.
Classes with Expertise
These classes gain Expertise: Artificer, Bard, Ranger, Rogue, and Wizard.
Class | Expertise Level(s) | Details |
---|---|---|
Artificer | 6th | Expertise with any tools they are proficient with. |
Bard | 2nd, 9th | Expertise in two skills of their choice at 2nd and 9th level. |
Ranger | 2nd, 9th | One skill at 2nd level, two at 9th level. |
Rogue | 1st, 6th | Expertise in two skills of their choice at 1st and 6th level. |
Wizard | 2nd | Expertise in Arcana, History, Investigation, Medicine, Nature, or Religion (if proficient). |
A one-level dip into Rogue provides early access to Expertise.
Feats Granting Expertise
Feats offer another path to Expertise:
Feat | Prerequisite(s) | Details |
---|---|---|
Keen Mind | Expertise in Arcana, History, Investigation, Nature, or Religion (if proficient). | |
Observant | Expertise in Insight, Investigation, or Perception (if proficient). | |
Skill Expert | Expertise in any one proficient skill. | |
Boon of Skill | Expertise in any one proficient skill. |
These feats provide additional benefits beyond Expertise. Consult the 2024 Player's Handbook for details.
Expertise in Combat
While most skills are used outside combat, Expertise can impact combat:
The above is the detailed content of Dungeons & Dragons: Expertise, Explained. For more information, please follow other related articles on the PHP Chinese website!