Zdog: Lightweight 3D JavaScript Engine
Zdog is a lightweight 3D JavaScript engine based on <canvas></canvas>
and SVG, allowing developers to design, display and animation simple 3D models on web pages. Its concise and easy-to-use declarative API makes it popular.
Job quickly get started with Zdog
You can start using Zdog by:
npm install zdog
Zdog core functions:
Zdog's core lies in its "pseudo 3D" rendering method. It defines geometry in 3D space but renders it into a flat shape, which allows it to achieve both 3D effects and maintains lightweight features.
Create static graphics:
The following is an example of creating a static SVG circle:
HTML:
<svg id="circle" width="100" height="100"></svg>
CSS:
#circle { background-color: #081d3f; width: 100vw; height: 100vh; }
JavaScript:
let circle = new Zdog.Illustration({ element: '#circle' }); new Zdog.Ellipse({ addTo: circle, diameter: 20, stroke: 20, color: '#ccc' }); circle.updateRenderGraph();
Animation and drag:
Implement animation using requestAnimationFrame()
:
function animate() { circle.rotate.y += 0.03; circle.updateRenderGraph(); requestAnimationFrame(animate); } animate();
Add drag and drop function:
let circle = new Zdog.Illustration({ element: '#circle', dragRotate: true, onDragStart() { isSpinning = false; }, onDragEnd() { isSpinning = true; } }); let isSpinning = true; function animate() { if (isSpinning) { circle.rotate.y += 0.03; } circle.updateRenderGraph(); requestAnimationFrame(animate); } animate();
More resources and examples:
FAQs:
(This can be reorganized into a streamlined answer based on the original FAQ section and used in a more concise language)
requestAnimationFrame()
and update the shape properties. I hope the above information will be helpful to you!
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