This article discusses how to create and use custom annotations in Symfony 3 applications. Annotations are the document block metadata/configuration we see above classes, methods and properties. They are often used to declare controller routing (@Route()
), Doctrine ORM mapping (@ORM()
), or control various classes in packages such as Rauth. and access to methods. This article will explain how to customize annotations and read class or method information without loading the class.
Key points:
Disclaimer: Annotation has nothing to do with Symfony, it is a concept developed as part of the Doctrine project to solve the problem of mapping ORM information to class methods.
This article will build a small reusable bundle called WorkerBundle (for demonstration purposes only, not really packable). We will develop a small concept that allows you to define various Worker types that "run" at different speeds, which can then be used by anyone in the application. The actual worker operations are beyond the scope of this article, because we are concerned with setting up the system that manages them (and discovering them through annotations).
You can view this repository and set up the bundle in your local Symfony application as described in it.
Worker
Worker will implement an interface that requires a method: ::work()
. In the new WorkerBundle, let's create a Workers/
directory to keep it tidy and add an interface to it:
<?php namespace WorkerBundle\Workers; interface WorkerInterface { /** * 执行工作 * * @return NULL */ public function work(); }
Annotations
Each worker must implement the above interface. Very clear. But beyond that, we also need them to have an annotation above the class in order to find them and read some metadata about them.
Doctrine maps document block annotations to a class whose properties represent keys inside the annotation itself. Let's create our own annotations and do it.
Each WorkerInterface instance will have the following annotation in its document block:
<?php namespace WorkerBundle\Workers; interface WorkerInterface { /** * 执行工作 * * @return NULL */ public function work(); }
We will keep it simple, with only two properties: unique name (string) and worker speed (integral). In order for Doctrine's annotation library to recognize this annotation, we must create a matching class, which, as expected, has some annotations on its own.
We put this class in the Annotation folder of the bundle namespace and simply named it Worker:
/** * @Worker( * name = "唯一的Worker名称", * speed = 10 * ) */
As you can see, we have two properties and some simple getter methods. More importantly, we have two annotations at the top: @Annotation
(tell Doctrine such a class to represent an annotation) and @Target("CLASS")
(tell it should be used above the entire class rather than above the method or property). That's it, the WorkerInterface class can now use this annotation by ensuring that the corresponding class is imported using the use
statement at the top of the file:
<?php namespace WorkerBundle\Annotation; use Doctrine\Common\Annotations\Annotation; /** * @Annotation * @Target("CLASS") */ class Worker { /** * @Required * * @var string */ public $name; /** * @Required * * @var int */ public $speed; /** * @return string */ public function getName() { return $this->name; } /** * @return int */ public function getSpeed() { return $this->speed; } }
Manager
Next, we need a manager that our application can use to get a list of all available workers and create them. In the same namespace as WorkerInterface, we can use this simple manager class:
use WorkerBundle\Annotation\Worker;
Discoverer
The key part of our annotation demonstration is actually part of the discovery process. Why? Because we use Worker annotations to determine whether the corresponding class should be treated as a Worker. In this process, we use metadata before actually instantiating the object. Let's take a look at our WorkerDiscovery class:
<?php namespace WorkerBundle\Workers; class WorkerManager { // ... (代码与原文相同) ... }
Connect
Now that we have the main components, it's time to connect everything. First, we need the service definition, so in the Resource/config folder of the bundle, we can have this services.yml file:
<?php namespace WorkerBundle\Workers; // ... (代码与原文相同) ... }
In order for our service definition to be picked up centrally by the container, we need to write a small extension class. So, in the DependencyInjection folder of the bundle, create a class called WorkerExtension. Location and name are important for Symfony to automatically pick it up.
services: worker_manager: class: WorkerBundle\Workers\WorkerManager arguments: ["@worker_discovery"] worker_discovery: class: WorkerBundle\Workers\WorkerDiscovery arguments: ["%worker_namespace%", "%worker_directory%", "%kernel.root_dir%", "@annotation_reader"]
Finally, we need to register our bundle. In our AppKernel:
<?php namespace WorkerBundle\DependencyInjection; // ... (代码与原文相同) ... }
That's it.
Let us work!
Now we are ready to work. Let's configure where our worker will be found in the central parameters.yml file:
public function registerBundles() { return array( // ... new WorkerBundle\WorkerBundle(), // ... ); }
These parameters are passed from the container to the WorkerDiscovery class, as described above.
Location is up to you, but now let's put our worker in the main AppBundle bundle of the app. Our first worker might look like this:
<?php namespace WorkerBundle\Workers; interface WorkerInterface { /** * 执行工作 * * @return NULL */ public function work(); }
Our annotation is there, the use
statement is in place, so nothing can prevent some business logic from finding it and instantiating it. Let's assume that inside a Controller method:
/** * @Worker( * name = "唯一的Worker名称", * speed = 10 * ) */
or
<?php namespace WorkerBundle\Annotation; use Doctrine\Common\Annotations\Annotation; /** * @Annotation * @Target("CLASS") */ class Worker { /** * @Required * * @var string */ public $name; /** * @Required * * @var int */ public $speed; /** * @return string */ public function getName() { return $this->name; } /** * @return int */ public function getSpeed() { return $this->speed; } }
Conclusion
We can now use annotations to express metadata about classes (or methods and properties). In this tutorial, we build a small package that enables applications (or other external bundles) to declare a worker capable of performing some work by defining some metadata about them. This metadata not only makes them easy to discover, but also provides information on whether they should be actually used.
Do you use custom annotations in your projects? If so, how did you implement them? Maybe there is a third method? Let us know!
(The FAQ part of the original text has been omitted because its content is highly duplicated with translated and rewritten content.)
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