Verlet.js, a lightweight JavaScript physics engine by Sub Protocol, simplifies 2D physics simulations for web games and scientific applications. This tutorial explores its core functionalities.
Key Concepts:
Setting Up:
Download Verlet.js from GitHub.
Include it in your HTML using a
Add a canvas element to your HTML:
<canvas width="800" height="300" id="canvas"></canvas>
Initializing and Rendering:
VerletJS()
Initialize the 2D world using the
var world; function initializeWorld() { world = new VerletJS(800, 300, document.getElementById("canvas")); }
frame()
Render the world by repeatedly calling draw()
(physics calculations) and
var fps = 32; function renderWorld() { world.frame(16); world.draw(); setTimeout(renderWorld, 1000 / fps); }
Activate the world on page load:
window.addEventListener("load", function() { initializeWorld(); renderWorld(); });
Adding Objects:
Verlet.js uses particles and constraints to build shapes.
tire()
Shapes (using ):tire(origin, radius, segments, stiffness1, stiffness2)
Create simple shapes like triangles and squares.
world.tire(new Vec2(100, 100), 100, 3, 1, 1); // Triangle world.tire(new Vec2(100, 100), 100, 4, 1, 1); // Square
lineSegments()
Line Segments (using ):Vec2
Create lines using an array of
world.lineSegments([new Vec2(100, 100), new Vec2(150, 150)], 1);
cloth()
Cloths (using ):cloth(origin, width, height, segments, pinned, stiffness)
Simulate cloth using
world.cloth(new Vec2(100, 100), 200, 200, 10, 3, 1);
Composite
Custom Shapes (using ):Composite
For complex shapes, create a
var triangle = new world.Composite(); // Add particles and constraints... world.composites.push(triangle);
Pins:triangle.pin(index, position)
Pin particles to fixed positions using
Gravity:world.gravity = new Vec2(x, y)
Modify the world's gravity using
Further Exploration:
This introduction covers the basics. Explore the Verlet.js GitHub repository for advanced features, examples, and further documentation. Experiment with different particle configurations, constraints, and gravity settings to create dynamic simulations.<script> tag: <pre class="brush:php;toolbar:false"><code class="language-html"><script src="verlet-1.0.0-min.js"></script>
The above is the detailed content of An Introduction to Verlet.js. For more information, please follow other related articles on the PHP Chinese website!