Overwatch 2's new talent system makes your output hero even more deadly! Choosing the right talent upgrade will significantly improve the hero's combat capabilities. This article will recommend the best major and secondary talents for each DPS hero to help you easily dominate the battlefield!
From improving mobility, enhancing damage to increasing self-healing, a variety of options are waiting for you to explore. Whether you want to make Black Lily more elusive, make beauty a mobile blizzard, or speed up McCree's bullet change, this guide will meet your needs. Let's fight all over the battlefield together!
Although secondary talents will not completely change the gameplay of output heroes, the buffs they provide can improve stability, survivability, or practicality.
Hero | Best secondary talent | Reason |
---|---|---|
Ash | Quick Shoot - Non-aim shooting speed is faster, but the damage is slightly reduced. | Higher fire rate makes Ash a longer-lasting damage threat. As this talent reduces the need for aiming, you will have more opportunities to throw and detonate explosives. |
Fortress | Armored shelling | - Entering shelling mode will get 300 temporary overload health points. |
McCree | Quick-drawing gun- Quick-drawing gun can be manually controlled and caused critical strikes, increasing damage by 50%. | |
Echo | Enhanced copy- The first ultimate skill used during copying will extend its duration for several seconds. | |
Genji | Dragon's Desire | |
When using the ultimate skill, Genji becomes hard to kill, allowing him to remain aggressive and eliminate enemies more effectively. | Hanzo | Scattered Archery |
This is a callback to Hanzo's old version of the scattered archery skill, which adds additional damage potential when fighting in tight spaces. | Crazy Rat | Nitrogen Supercharge |
Ability to accelerate tire bombs makes it harder to counter and enables it to reach targets that will usually escape. | Mei | |
- Increased the range of major shootings in the United States. | This upgrade allows the Mei to freeze the enemy from further afield, giving her more effective control of the space. | Fara |
Spiral Shield | - Convert some of Fara's health into a shield. Since the shield will naturally recover, this talent gives Fara a built-in battery life. It reduces her reliance on the therapist and makes her more durable when relocating or attacking remotely. | Death Death Shadow - Shadow Step reloads the Death Shotgun and increases the range. Make the Death's weapon ready to be used at any time after teleportation, allowing him to attack the enemy immediately. The range increase also helps mid-range combat that Death is usually difficult to deal with. |
Sojan | Overload - The maximum energy of the railgun increases during overclocking activation. | Since overclocking allows Sojan to fire charged railgun more frequently, increasing her maximum energy pool means more high damage shooting during the ultimate skill. |
Soldier: 76 | Emergency Medical - The treatment effect is doubled when using biological positions on seriously injured allies. | Enhances the soldier's endurance:76 and makes his healing ability more effective in dangerous situations. |
Black Shadow | Virus Effectiveness - If an enemy affected by the virus dies, the virus's cooldown will be reduced by several seconds. | Reward killing infected enemies, increasing the duration of Shadow's key damage skills and allowing her to maintain stress during combat. |
Simmeta | Sweater gun capacity - Get extra sentinel ammunition. | Simmeta's turret is her main area control tool, so having an additional turret means more area blockade and higher overall damage output. |
Tobion | Full Load - Using overload will immediately replenish the ammunition of the rivet gun. | Improves Tobion's battery life in combat, allowing him to maintain pressure without stopping the reload. |
Tracker | Flash Pack | - Picking up the medical package will restore a flash charge. |
Winston | Earthquake Perception- When lurking, Winston can detect enemies within a certain range. | |
Black Lily | Focus on aiming- During the activation of infrared scope, the charging speed of aiming shooting is accelerated. |
Output heroes are good at dealing high damage, ensuring killing and putting pressure on enemy teams. The right main talent can enhance their offensive ability, improve their survivability or provide additional practicality.
Hero | Best secondary talent | Reason |
---|---|---|
Ash | Air explosion - When in the air, the explosion radius of the explosive increases, and throwing the explosive will return the ammunition. | Larger radius allows explosives to deal range damage more reliably and hit multiple enemies more consistently. Ammo return also helps maintain stress, ensuring Ash has more ammo during long battles. |
Fortress | Self-healing - Healing yourself over time. | Restored Fort's self-healing ability in Overwatch 1, giving him more self-sufficient ability to survive longer in battle. |
McCree | Firearms wielding | - Main shot critical will reduce the cooldown time of combat tumbling. |
Echo | Volley | |
Despite the reduced damage, the large number of projectiles makes this talent very powerful, especially when fighting tanks and hordes of enemies. More explosions also mean higher chances of killing. | Genji | Meditation |
This provides Genji with a small healing when using the block, allowing him to survive in battle for longer. Since blocking is often used in high-risk situations, additional battery life may be the difference between life and death. | Hanzo | |
- The main shooting hits the enemy to increase the attack speed by 1 second. | This greatly increases Hanzo's burst damage potential, allowing him to perform subsequent shooting faster. Speed increase also makes it easier to secure a kill before the enemy reacts or escapes. | Crazy Rat |
- The grenade launcher has faster projectiles, but one less ammunition. | Faster projectiles make hitting moving targets much easier, greatly improving the mid-range effectiveness of the Rat. Given how reliable his damage becomes, losing a grenade is a small trade-off. | Mei |
Frozen Storm | - Freezing slows down and damages nearby enemies. This turns Midea defense into a dual-purpose tool. | |
Impact Explosion - Shock waves will now pull the enemies inside, rather than pushing them away. | This completely changes the function of the shock wave, allowing Farah to gather enemies together for a devastating volley. Death Terrible trigger - Fire a long-range, precise volley from two Hellfire shotguns. This extends the threat of death beyond melee, making him more versatile. | |
Sojan | Sticky Siphon | - Disturbing shooting will stick to the enemy and generate railgun energy when it deals damage. |
Soldier: 76 | Stimulant pack- Biological stance can be used as a stimulant pack that cannot be treated within seconds Increase attack and loading speed. | |
Black Shadow | White Hat- Hackers can be used for allies to restore health. | |
Simmeta | Perfect Alignment | |
This greatly improved Simmeta's survivability in combat, allowing her to fight from a safer distance. It also helps her increase damage more consistently without having to get close to enemies. | Tobion | Overload Turret |
Enhanced his defense and offensive abilities by making Tobion's turret more dangerous when overloaded, providing additional burst damage in critical battles. | Tracker | |
This makes the tracker's already impressive mobility even more powerful. It allows her to completely reset her position, giving her higher survivability and better options for escaping or re-engagement. | Winston | |
It increases her ability to perform ranged attacks while maintaining a stable damage output. | Black Lily |
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