This is a review of Steve Krug's updated UX book, Don't Make Me Think, Revisited, focusing on its expanded coverage of mobile UX. The core principles of usability remain consistent between desktop and mobile, but mobile presents unique challenges demanding careful trade-offs.
Key Points:
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Mobile's Impact: The book acknowledges the significant shift towards mobile web and app usage since the original edition. The updated version adds a chapter dedicated to mobile UX, addressing the complexities of smaller screens and the need for efficient design.
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Trade-offs in Mobile UX: Krug emphasizes the importance of making effective trade-offs in mobile design. This often means accepting a deeper site structure with more clicks to reach content, due to screen size limitations.
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Responsive Design Challenges: The book discusses the challenges of responsive web design (RWD), acknowledging the significant effort and difficulty in executing it well, while still advocating for its eventual triumph due to its business value.
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Mobile App Learnability: Krug highlights the need for mobile apps to be easily learnable, efficient, and enjoyable. He stresses that apps failing to impress users will quickly be abandoned.
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Usability Testing: The book strongly advocates for continuous usability testing throughout the design process, not just as a final step, to identify and correct usability issues early.
Steve Krug
Timeline showing the release dates of Don’t Make Me Think and what’s occurred since.
The review praises the book's continued accessibility and humor, making complex UX concepts easy to grasp. It highlights the practical advice and enduring relevance of Krug's principles, emphasizing its value as a reference guide for both beginners and experienced UX professionals. The FAQs section further clarifies the book's key themes and target audience.
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