Mastering the Painted Deck in Balatro: A Comprehensive Guide
The Painted Deck in Balatro presents a unique challenge, demanding strategic adjustments from players accustomed to standard Joker slots. This guide provides tips and strategies to conquer this difficult deck, from the early to the late game.
Understanding the Painted Deck
The Painted Deck features a larger hand size (ten cards) but fewer Joker slots (four). This means every Joker choice is critical. Unlock it by beating any deck on Green Stake. The increased hand size favors hands like Straights, Flushes, and Full Houses, but securing synergistic Jokers becomes more difficult.
Early Game Strategies (White, Red, Green Stakes)
Early stakes primarily adjust blind difficulty, not core strategy. Focus on a consistent hand type (Straight, Flush, or Full House). Prioritize Jokers offering consistent Mult bonuses per card, such as:
Joker | Ability Description | Why? |
---|---|---|
Gros Michel | 15 Mult | Consistent Mult boost per round. |
Fibonacci | 8 Mult per Ace, 2, 3, 5, or 8 | Frequent numbers in a larger hand. |
Even Steven | 4 Mult for even-numbered cards | Half the numbered ranks are even; increased frequency with a larger hand. |
Scholar | Aces provide 20 Chips and 4 Mult | Synergizes with Fibonacci; reliable Chip and Mult boost. |
10 Chips and 4 Mult per 10 or 4 | Increased odds of playing 10s and 4s with a larger hand. |
Mid to Late Game Strategies (Black, Blue, Purple, Orange, Gold Stakes)
Higher stakes introduce new challenges and necessitate advanced strategies. The key is acquiring Negative Jokers to increase your Joker count beyond the deck's limitation. Prioritize skips offering free Negative Jokers, especially with Double Tags. Always buy Blank Vouchers to unlock the Antimatter Voucher later.
Crucial Late-Game Jokers:
Joker | Ability Description | Why? |
---|---|---|
Blueprint | Copies the Joker to its right. | Duplicates powerful Jokers. |
Brainstorm | Copies the leftmost Joker. | Duplicates powerful Jokers; can copy Blueprint. |
Baron | x1.5 Mult per King held at round's end. | Synergizes with Steel Kings for massive scores. |
D.N.A. | Duplicates the first card played each round (one-card hand). | Adapts your deck; powerful with Hologram. |
Hologram | Starts at x1 Mult; 0.25 Mult per card added to the deck. | Synergizes with D.N.A. for exponential Mult increases. |
Late-game ideal: two high-quality non-Perishable Jokers with synergistic abilities, complemented by multiple Negative Jokers. Don't be discouraged by setbacks; luck plays a role, especially at higher stakes.
The above is the detailed content of Balatro: How To Complete Painted Deck On All Stakes. For more information, please follow other related articles on the PHP Chinese website!